Search found 32 matches

by dragonlord
Fri Sep 20, 2024 9:20 am
Forum: General Discussion
Topic: NixOS Package
Replies: 12
Views: 274

Re: NixOS Package

The manifest files are XML files. You can use an XML library to load, edit and save them. Most probably simpler would be using an XSLT processor to alter a specific tag content. "xsltproc" is the usual command line tool to do this.
by dragonlord
Thu Sep 19, 2024 6:41 pm
Forum: General Discussion
Topic: NixOS Package
Replies: 12
Views: 274

Re: NixOS Package

That's really not nice. It's a security feature to avoid file corruption and tampering. But you could disable the checks in if nothing helps: - https://github.com/LordOfDragons/dragengine/blob/21c890f688717483ccc988f1918680e341d554e6/src/dragengine/src/systems/modules/deLibraryModule.cpp#L548 - http...
by dragonlord
Fri Sep 13, 2024 9:20 am
Forum: General Discussion
Topic: NixOS Package
Replies: 12
Views: 274

Re: NixOS Package

So you could get it compiling without changing the Drag[en]gine sources or do I need to include some fixes in a future release?
by dragonlord
Wed Sep 11, 2024 9:03 pm
Forum: General Discussion
Topic: NixOS Package
Replies: 12
Views: 274

Re: NixOS Package

I don't know. These headers are standard locations. Has NixOS a unique way of handling X include files? I googled quickly and NixOS seems to be quite peculiar in handling this. Maybe these links help you out? - https://discourse.nixos.org/t/cant-compile-dwm-x11-xlib-h-not-found/12633/6 - https://dis...
by dragonlord
Mon Sep 09, 2024 9:18 am
Forum: General Discussion
Topic: NixOS Package
Replies: 12
Views: 274

Re: NixOS Package

The sndio should not need a patch nor disabling since no package has it as dependency. Hence SCons will never pull it into the build process automatically.

Concerning the IGDE build this line is caused by missing X11.
by dragonlord
Sun Sep 08, 2024 10:43 pm
Forum: General Discussion
Topic: NixOS Package
Replies: 12
Views: 274

Re: NixOS Package

Concerning OpenAL I checked the sources. Current head has the same fix applied so building against system OpenAL should be safe with version 1.23.1 and newer.
by dragonlord
Sun Sep 08, 2024 2:27 am
Forum: General Discussion
Topic: NixOS Package
Replies: 12
Views: 274

Re: NixOS Package

Hi gale_username. I'll try to answer the question as good as possible. Can you also state which version of Drag[en]gine you try to package? Patch 1: It is possible to do it that way but this will not affect external build software. This is because external builds are not affected by SCons LIBPATH no...
by dragonlord
Thu Feb 15, 2024 9:59 am
Forum: General Discussion
Topic: FreeBSD-12 installation
Replies: 8
Views: 35195

Re: Democap in Dragengine - Wie funktioniert es und wie kann man es verwenden?

Dragengine ist eine Game Engine, die eine Motion Capture Funktion namens Democap bietet. Wie kann man Democap in Dragengine verwenden und welche Schritte sind erforderlich, um es einzurichten? Gibt es bestimmte Anforderungen an die Hardware oder Software? Gibt es eine ausführliche Dokumentation ode...
by dragonlord
Thu Feb 15, 2024 9:58 am
Forum: General Discussion
Topic: FreeBSD-12 installation
Replies: 8
Views: 35195

Re: DEMoCap: Get Started.

Wie kann ich mit DEMoCap beginnen und erste Schritte zur Nutzung dieser Motion Capture-Software unternehmen? Informationen dazu befinden sich auf der Homepage und dem Wiki Hardware ist am besten ein Kabelgebundenes Headset (HTC VIVE Pro Eye für Augen/Gesichts-Tracking), Index-Kontroller (für Finger...
by dragonlord
Thu Feb 15, 2024 9:54 am
Forum: General Discussion
Topic: FreeBSD-12 installation
Replies: 8
Views: 35195

Re: Erfahrungen mit der Dragengine Game Engine 1.7.

Hat jemand Erfahrungen mit der Dragengine Game Engine 1.7 gemacht und kann diese empfehlen? Gibt es bestimmte Funktionen oder Probleme, auf die man bei der Verwendung achten sollte? Drag[en]gine 1.7 ist veraltet. Die aktuelle Version ist 1.21 . Information dazu gibt es auf der Homepage und dem Wiki