{{tag>motioncapture democap behavior}} [[:start|Start Page]] >> [[main|DEMoCap: Drag[en]gine Motion Capture]] >> [[democap:elementclasses|XML Element Classes]] >> ** ECBRecordAnimation ** ====== ECBRecordAnimation ====== Behavior adding support to record animations. This behavior is requird to capture objects during motion capture. ====== Instance Counts ====== This behavior can be used only once on an element. ====== Element Class Properties ====== Element class properties have the prefix ''recordAnimation.''. ====== Events ====== ===== prepareRecording ===== Motion capture is preparing to begin. The user is shown the prepare countdown. ===== startRecording ===== Motion capture recording started. ===== stopRecording ===== Motion capture recording stopped. ====== Conversation Commands ====== This behavior adds no conversation commands. ====== Conversation Conditions ====== This behavior adds no conversation conditions. ====== Behavior Tree Actions ====== This behavior adds no behavior tree actions. ====== Behavior Tree Conditions ====== This behavior adds no behavior tree conditions. ====== Required Behaviors ====== * [[dragengine:modules:dragonscript:behavior_component|ECBehaviorComponent]] * [[behavior_ecbcapturedanimations|ECBCapturedAnimations]] ====== Optional Behaviors ====== This behavior does not support optional behaviors. ====== API Documentation ====== Since DEMoCap Version ''1.3'' ====== Use Cases ====== * Capture object animations during motion capture. ====== Element Class Example ====== class MyElement extends BehaviorElementClass public var ECBehaviorComponent component public var ECBehaviorCollider collider public var ECBBehaviorGuiPanels guiPanels public var ECBCapturedAnimations capturedAnimations public var ECBRecordAnimation recordAnimation func new() component = ECBehaviorComponent.new(this, null) collider = ECBehaviorCollider.new(this, component) guiPanels = ECBBehaviorGuiPanels.new(this) capturedAnimations = ECBCapturedAnimations.new(this, guiPanels, component, collider) recordAnimation = ECBRecordAnimation.new(this, capturedAnimations) end end ====== Behavior Factory ====== Using element class supporting adding behaviors the behavior can be added like this (again create an example which creates a valid element class): ====== Live Examples ======