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democap:motiontransferface [2023/06/04 17:04] dragonlorddemocap:motiontransferface [2026/05/15 00:39] (current) dragonlord
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 The supported facial expressions are based on the facial expressions supported by the [[dragengine:about|Drag[en]gine game engine]]. The support there is based on the [[https://registry.khronos.org/OpenXR/specs/1.0/html/xrspec.html#XR_HTC_facial_tracking|OpenXR XR_HTC_facial_tracking Extension]]. The supported facial expressions are based on the facial expressions supported by the [[dragengine:about|Drag[en]gine game engine]]. The support there is based on the [[https://registry.khronos.org/OpenXR/specs/1.0/html/xrspec.html#XR_HTC_facial_tracking|OpenXR XR_HTC_facial_tracking Extension]].
  
-You can find here PDF with descriptions of the supported expressions for the right side. The left side is analogous. Images are copyright Khronos group: {{ :democap:democap_eyes.pdf |Eyes Expressions}}, {{ :democap:democap_lip.pdf |Lips Expressions}}.+You can find here PDF with descriptions of the supported expressions for the right side. The left side is analogous. Images are copyright Khronos group: 
 +  * {{ :democap:democap_facial_expressions.pdf |Facial Expressions}} 
 <WRAP clear></WRAP> <WRAP clear></WRAP>
 +
 +====== Motion Transfer Menu ======
 +
 +Click the button ''...'' to show the motion transfer menu. It contains these entries:
 +
 +===== Auto Rig =====
 +
 +Automatically fills in vertex position set names using predefined auto-rig definitions. Right-click the motion transfer panel to access the auto-rig options in the context menu.
 +
 +  * **Auto Rig...**: Opens a dialog to select from a list of predefined auto-rig definitions. The selected definition is applied to fill in the vertex position set names matching the character model.
 +  * **Auto Rig Best Matching**: Automatically tries all available auto-rig definitions and applies the one that matches the most vertex position sets in the character model. A dialog is shown if no matching definition is found.
 +
 +Auto-rig definitions are XML files (*.deard) loaded from ''/content/autorig''. The following definitions are provided out of the box for facial expression vertex position set assignment:
 +
 +  * ARKit Face Shapes (iPhone/iPad, Meta Quest, Unreal MetaHuman, Unity Live Capture, VRCFT)
 +  * VRChat (VRCFT Unified Expressions)
 +  * VRoid (VRM)
 +  * Drag[en]gine
 +
 +More definitions can be added for example by creating a modification using Mod.IO or creating a feature issue on GitHub and attaching the new file.
  
 ====== Name ====== ====== Name ======
democap/motiontransferface.1685898258.txt.gz · Last modified: 2023/06/04 17:04 by dragonlord