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democap:performanceimprovements [2022/08/14 01:45] – [SteamVR Motion Smoothing] dragonlorddemocap:performanceimprovements [2022/08/14 01:57] (current) – [SteamVR Motion Smoothing] dragonlord
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 ====== SteamVR Motion Smoothing ====== ====== SteamVR Motion Smoothing ======
  
-The biggest issue with SteamVR is the Motion Smoothing feature. This feature is designed to improve the re-projection calculation done by SteamVR to fill in frames if the application can not keep up with 90Hz render rate. The main problem here is that these calculations are tuned for virtual cameras to move exactly like your real world HMD does move. DEMoCap though provides motion capture support for all kinds of characters, especially those where the virtual head does not perform the same movement as your real head does. Since the virtual camera is attached to this virtual head the SteamVR calculations are done for the wrong camera movement and thus the result is aweful.+The biggest problems seems to come from the  use of SteamVR Motion Smoothing feature. This feature is designed to improve the perceived frame rate of games not able to keep up with the required 90Hz frame rate. This causes though wavy and nauseating images in DEMoCap.
  
 <WRAP center round important 60%> <WRAP center round important 60%>
-It is highly recommended to <wrap em>disable</wrap> the SteamVR <wrap em>Motion Smoothing</wrap> feature to get rid of these problems.+It is highly recommended to <wrap em>disable</wrap> the SteamVR <wrap em>Motion Smoothing</wrap> feature.
 </WRAP> </WRAP>
  
democap/performanceimprovements.txt · Last modified: 2022/08/14 01:57 by dragonlord