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democap:projectmanagement [2021/12/18 23:40] – created dragonlorddemocap:projectmanagement [2022/07/11 20:07] – [Export Animations] dragonlord
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 ====== Saved Animations ====== ====== Saved Animations ======
 +
 +Saved animations store an artificial reference to captured animations. This keeps the animation a live even if no CapturedCharacter is using it. Furthermore they are named allowing to located animations. A typical use case for saved animations is to capture reference animations against which various character animations have to match.
 +
 +The combo box next to the label <wrap em><wrap hi>Saved Anims</wrap></wrap> shows all saved animations in the entire project. To manage saved animations click on the <wrap em><wrap hi>...</wrap></wrap> button located next to the combo box. The following menu buttons can be clicked:
 +
 +  * Rename: Renamed the saved animation. Shows an input dialog to enter the name. Saved animations have to use unique names.
 +  * Load: Assigns the captured animation in the active <wrap em><wrap hi>Animation</wrap></wrap> of the selected <wrap em><wrap hi>Scene Object</wrap></wrap>.
 +  * Remove: Remove the saved animations deleting the files if no CapturedCharacter is still using it.
 +  * Export: Exports the saved animation to the <wrap em><wrap hi>export</wrap></wrap> overlay directory. See Export Animation below.
 +  * Browse exported: Opens the export directory in the project data directory in the operating system native file browser.
 +
 +To save animations see above.
  
 ====== Export Animations ====== ====== Export Animations ======
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   * {projectDirectory}/export/{name}-devices.deanim : Devices captured animation if used.   * {projectDirectory}/export/{name}-devices.deanim : Devices captured animation if used.
   * {projectDirectory}/export/{name}-devices.derig : Devices captured rig if used.   * {projectDirectory}/export/{name}-devices.derig : Devices captured rig if used.
 +  * {projectDirectory}/export/{name}-object.deanim : Captured object position and orientation.
 +  * {projectDirectory}/export/{name}-object.derig : Captured object position and orientation rig.
 +
 +To make captures more efficient the [[democap:uipanelsettings#auto_export|Auto Export]] setting can be enabled in the [[democap:uipanelsettings|Settings Panel]]. If enabled and a [[democap:uipanelcapture#stage_directions|Stage Direction]] is selected each capture down on a Captured Characters is automatically exported into a sub directory with the same name as the stage direction. If the capture exists already it is overwritten. This avoids the need to manually export captures which is especially a time saver for single-person use.
  
 +Auto exporting exports animations into directories of this pattern: <wrap hi>{projectDirectory}/export/{scene}/{stage direction}/{object}/{animation}.*</wrap>.
democap/projectmanagement.txt · Last modified: 2024/02/26 11:12 by dragonlord