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| democap:tutorialimportblender [2021/11/15 22:10] – dragonlord | democap:tutorialimportblender [2025/04/04 19:19] (current) – dragonlord | ||
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| ====== Import Animation Into Blender ====== | ====== Import Animation Into Blender ====== | ||
| - | // | + | <WRAP center round important 60%> |
| + | The steps below are the old version of importing captures. | ||
| + | To simplify the process use the [[democap: | ||
| + | </ | ||
| + | |||
| + | * Run Blender3D. | ||
| + | * Install the [[tools: | ||
| + | * Select the Armature matching the Rig used for doing the motion capture. You can also click the " | ||
| + | * Linux: ~/ | ||
| + | * Windows: %AppData%\DELaunchers\Config\games\e31f1c11-3ca6-c66b-adca-95484bedfc1f\capture\animations | ||
| + | * Click <wrap em>< | ||
| + | * Select the animation file (*.deanim) to import. | ||
| + | * Wait for the import to complete. Importing can take from a couple of seconds to a couple of minutes for long captures. In general multiple short captures are recommended over long captures. | ||
| + | * The imported action is named " | ||
| + | |||
| + | ====== Blender DEMoCap Tools Addon ====== | ||
| + | |||
| + | To simplify the process of importing animations an addon for Blender can be downloaded. See [[democap: | ||
| + | |||
| + | ====== Example Characters ====== | ||
| + | |||
| + | To test motion capture done on the example characters included in the DEMoCap distribution go to the //DEMoCap source code repository// | ||
| + | * data/ | ||
| + | * data/ | ||
| + | * data/ | ||