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democap:uipanelproject [2022/08/12 18:42] – dragonlord | democap:uipanelproject [2022/08/12 18:44] (current) – [Behavior Properties] dragonlord | ||
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Detaches the object from the parent if attached to one. Has the same effect as selecting the empty list entry (top list entry). | Detaches the object from the parent if attached to one. Has the same effect as selecting the empty list entry (top list entry). | ||
- | ====== | + | ====== |
- | TODO add own page for each panel support | + | Shows object geometry information. This allows to set position and rotation using numerical input instead of dragging interact handles. This panel also contains buttons to quickly move and rotate objects by a fixed step size for precise positioning. |
- | The area below the combo box shows [[dragengine: | + | ====== |
- | * Component: Shows properties of ECBehaviorComponent. This defines the model, skin and rig to use for the object. | + | Lists all behaviors |
- | * Collider: Shows properties of ECBehaviorCollider. This defines physical properties and is required if the object is supposed to be dynamic. | + | |
- | * Captured Animations: Shows the captured animations attached to the object. See below for a detailed explanation. | + | |
- | * Interact Handles: Allows changing the size of interaction handles. | + | |