This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revisionNext revisionBoth sides next revision | ||
dragengine:featurelist [2012/11/29 22:38] – dragonlord | dragengine:featurelist [2012/12/07 00:35] – dragonlord | ||
---|---|---|---|
Line 1: | Line 1: | ||
- | ====== Dragengine | + | ~~NOTOC~~ |
+ | <WRAP youarehere> | ||
+ | [[: | ||
+ | </ | ||
Due to the modular nature a fixed list of engine features as other engines provide is not possible since it all depends on the customer' | Due to the modular nature a fixed list of engine features as other engines provide is not possible since it all depends on the customer' | ||
- | Last updated: | + | Last updated: |
<WRAP column 45%> | <WRAP column 45%> | ||
<WRAP boxheader> | <WRAP boxheader> | ||
Line 18: | Line 22: | ||
<WRAP boxcontent> | <WRAP boxcontent> | ||
* Unlimited/ | * Unlimited/ | ||
- | * Various [[gamedev: | + | * Various |
- | * Dynamic multi-layer [[gamedev: | + | * Dynamic multi-layer |
* Height Map Terrains with Height Modifiers (Terra-Morphing) | * Height Map Terrains with Height Modifiers (Terra-Morphing) | ||
- | * [[gamedev: | + | |
- | * [[gamedev: | + | |
+ | * **[[gamedev: | ||
* Attachable Decals | * Attachable Decals | ||
- | * [[gamedev: | + | |
- | * [[gamedev: | + | |
* Post processing effects stack | * Post processing effects stack | ||
* Multi-World-Rendering | * Multi-World-Rendering | ||
Line 32: | Line 37: | ||
* L-GPL license | * L-GPL license | ||
* True 0-Day Portability | * True 0-Day Portability | ||
- | * [[gamedev: | + | |
- | * [[gamedev: | + | |
* Physical particle collisions | * Physical particle collisions | ||
* Multiple types per emitters | * Multiple types per emitters | ||
Line 42: | Line 47: | ||
* Cast from model vertices/ | * Cast from model vertices/ | ||
* Ribbon support | * Ribbon support | ||
- | * [[gamedev: | + | |
</ | </ | ||
Line 147: | Line 152: | ||
</ | </ | ||
<WRAP boxcontent> | <WRAP boxcontent> | ||
- | * Various [[gamedev: | + | * Various |
* Layers support (operate multiple different spaces at the same time) | * Layers support (operate multiple different spaces at the same time) | ||
* Unlimited number of spaces (automatic linking great for streaming and large worlds) | * Unlimited number of spaces (automatic linking great for streaming and large worlds) | ||
Line 163: | Line 168: | ||
</ | </ | ||
</ | </ | ||
- | + | <WRAP clear></ | |
- | ====== Links ====== | + | |
- | * [[dragengine: | + | |
- | * [[: | + |