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dragengine:modules:dragonscript:bahavior_navigationspace

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dragengine:modules:dragonscript:bahavior_navigationspace [2025/03/11 17:00] – created dragonlorddragengine:modules:dragonscript:bahavior_navigationspace [2025/03/13 17:06] (current) dragonlord
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 {{tag>dragonscript behavior}} {{tag>dragonscript behavior}}
 <WRAP youarehere> <WRAP youarehere>
-[[:start|Start Page]] >> [[main|DragonScript Scripting Language]] >> [[abstractions#behavior_elementsquick_and_easy_development|Behavior Elements: Quick and Easy Development]] >> **ECBehaviorNavigationSpace**+[[:start|Start Page]] >> [[main|DragonScript Scripting Language]] >> [[dragengine:modules:dragonscript:abstractions|Abstraction Layers: How you want to build your Game]] >> [[dragengine:modules:dragonscript:behavior_elements|Behavior Elements]] >> **ECBehaviorNavigationSpace**
 </WRAP> </WRAP>
  
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 Behavior adds a NavigationSpace resource to the the behavior element. This allow elements using Navigator resource to move around the element. Actors have a navigator by default. Other elements can use ECBehaviorNavigator to interact with ECBehaviorNavigationSpace. Behavior adds a NavigationSpace resource to the the behavior element. This allow elements using Navigator resource to move around the element. Actors have a navigator by default. Other elements can use ECBehaviorNavigator to interact with ECBehaviorNavigationSpace.
 +
 +See also:
 +  * [[gamedev:navigation|Navigation System]]
 +  * [[tools:blenderexportscripts|Blender3D Export Scripts]]
  
 ====== Instance Counts ====== ====== Instance Counts ======
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   * Example (*.deeclass) <code xml><string name='navigationSpace.bone'>attach</string></code>   * Example (*.deeclass) <code xml><string name='navigationSpace.bone'>attach</string></code>
  
-===== Events =====+====== Events ======
  
 This behavior has no events. This behavior has no events.
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 ====== Optional Behaviors ====== ====== Optional Behaviors ======
  
-This behavior does support these optional behaviors: 
   * [[behavior_collider|ECBehaviorCollider]]: Attach to collider.   * [[behavior_collider|ECBehaviorCollider]]: Attach to collider.
  
dragengine/modules/dragonscript/bahavior_navigationspace.1741712442.txt.gz · Last modified: 2025/03/11 17:00 by dragonlord