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dragengine:modules:dragonscript:bahevior_playerinputmove [2025/05/07 15:19] – dragonlord | dragengine:modules:dragonscript:bahevior_playerinputmove [2025/05/12 15:39] (current) – dragonlord | ||
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|right|'' | |right|'' | ||
|right.toggle| |Toggle move right key pressed| | |right.toggle| |Toggle move right key pressed| | ||
- | |forwardBackward|float|Analog | + | |analog.forwardBackward|float, '' |
- | |forwardBackward.sticky|float|Sticky | + | |analog.forwardBackward.sticky|float, '' |
- | |leftRight|float|Analog | + | |analog.leftRight|float, '' |
- | |leftRight.sticky|float|Sticky | + | |analog.leftRight.sticky|float, '' |
|canMove|'' | |canMove|'' | ||
|canMove.toggle| |Toggle can move| | |canMove.toggle| |Toggle can move| | ||
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<action name=' | <action name=' | ||
< | < | ||
+ | </ | ||
+ | </ | ||
+ | |||
+ | ===== playerInputMove.update ===== | ||
+ | |||
+ | Update player input move. | ||
+ | |||
+ | ^Parameter^Value^Description^ | ||
+ | |locomotion| |Update locomotion using stored states.| | ||
+ | |||
+ | This is an example of using this action: | ||
+ | <code xml> | ||
+ | <action name=' | ||
+ | < | ||
</ | </ | ||
</ | </ |