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dragengine:modules:dragonscript:behavior_actoranimated

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dragengine:modules:dragonscript:behavior_actoranimated [2025/03/12 19:37] – [Optional Behaviors] dragonlorddragengine:modules:dragonscript:behavior_actoranimated [2025/03/13 17:25] (current) dragonlord
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 {{tag>dragonscript behavior}} {{tag>dragonscript behavior}}
 <WRAP youarehere> <WRAP youarehere>
-[[:start|Start Page]] >> [[main|DragonScript Scripting Language]] >> [[abstractions#behavior_elementsquick_and_easy_development|Behavior Elements: Quick and Easy Development]] >> **ECBehaviorActorAnimated**+[[:start|Start Page]] >> [[main|DragonScript Scripting Language]] >> [[dragengine:modules:dragonscript:abstractions|Abstraction Layers: How you want to build your Game]] >> [[dragengine:modules:dragonscript:behavior_elements|Behavior Elements]] >> **ECBehaviorActorAnimated**
 </WRAP> </WRAP>
  
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 ====== Persistency ====== ====== Persistency ======
  
-This behavior does support element class to be persistable (setPersistable). Saves these states: +This behavior does support element class to be persistable (setPersistable).
-  * Active animator identifier +
-  * State of controllers in the animator +
-    * Controller value +
 ====== API Documentation ====== ====== API Documentation ======
  
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     <!-- optional: use component with id instead of empty string -->     <!-- optional: use component with id instead of empty string -->
     <string name='component'>second</string>     <string name='component'>second</string>
 +    
 +    <!-- calls setDefaultControllerMappings() after creating behavior -->
          
     <!-- set element properties. omit property prefix if used inside behavior tag -->     <!-- set element properties. omit property prefix if used inside behavior tag -->
dragengine/modules/dragonscript/behavior_actoranimated.1741808270.txt.gz · Last modified: 2025/03/12 19:37 by dragonlord