dragengine:modules:dragonscript:behavior_actorik
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dragengine:modules:dragonscript:behavior_actorik [2025/03/11 20:08] – dragonlord | dragengine:modules:dragonscript:behavior_actorik [2025/03/13 17:08] (current) – dragonlord |
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{{tag>dragonscript behavior}} | {{tag>dragonscript behavior}} |
<WRAP youarehere> | <WRAP youarehere> |
[[:start|Start Page]] >> [[main|DragonScript Scripting Language]] >> [[abstractions#behavior_elementsquick_and_easy_development|Behavior Elements: Quick and Easy Development]] >> **ECBehaviorActorIK** | [[:start|Start Page]] >> [[main|DragonScript Scripting Language]] >> [[dragengine:modules:dragonscript:abstractions|Abstraction Layers: How you want to build your Game]] >> [[dragengine:modules:dragonscript:behavior_elements|Behavior Elements]] >> **ECBehaviorActorIK** |
</WRAP> | </WRAP> |
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====== Persistency ====== | ====== Persistency ====== |
This behavior supports persistency. These parameters are persisted: | This behavior does support element class to be persistable (setPersistable). |
* Enabled | |
* Target Matrix | |
* Target Element | |
* Target Bone | |
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====== API Documentation ====== | ====== API Documentation ====== |
dragengine/modules/dragonscript/behavior_actorik.1741723731.txt.gz · Last modified: 2025/03/11 20:08 by dragonlord