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dragengine:modules:dragonscript:behavior_animated [2025/05/02 21:50] – [Optional Behaviors] dragonlord | dragengine:modules:dragonscript:behavior_animated [2025/05/04 13:45] (current) – [animated.check] dragonlord | ||
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|time.relative.less|float|Relative animation time (0=begin, 1=end) is less than value in seconds| | |time.relative.less|float|Relative animation time (0=begin, 1=end) is less than value in seconds| | ||
|time.relative.greater|float|Relative animation time (0=begin, 1=end) is greater than value in seconds| | |time.relative.greater|float|Relative animation time (0=begin, 1=end) is greater than value in seconds| | ||
+ | |wait| |If present action returns BTResult.running instead of BTResult.failed to wait until the checks are all fulfilled| | ||
This is an example of using this action: | This is an example of using this action: | ||
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</ | </ | ||
</ | </ | ||
+ | |||
+ | ====== State Machine Actions ====== | ||
+ | |||
+ | Same as [[# | ||
+ | |||
+ | ====== State Machine Conditions ====== | ||
+ | |||
+ | Same as [[# | ||
+ | |||
+ | ====== State Machine Events ====== | ||
+ | |||
+ | This behavior sends these state machine events. If behavior has non-empty identifier replace '' | ||
+ | |||
+ | ===== animated.startPlaying ===== | ||
+ | |||
+ | Start playing back. | ||
+ | |||
+ | ===== animated.stopPlaying ===== | ||
+ | |||
+ | Stop playing. | ||
====== Required Behaviors ====== | ====== Required Behaviors ====== |