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dragengine:modules:dragonscript:behavior_announcer

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dragengine:modules:dragonscript:behavior_announcer [2025/05/02 22:27] dragonlorddragengine:modules:dragonscript:behavior_announcer [2025/05/11 13:44] (current) – [announcer.announce] dragonlord
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 This behavior adds these behavior tree actions if behavior tree is present. If behavior has non-empty identifier replace ''announcer'' with ''announcer(id)''. This behavior adds these behavior tree actions if behavior tree is present. If behavior has non-empty identifier replace ''announcer'' with ''announcer(id)''.
  
-===== announcer.announce =====+===== announcer.update =====
  
-Start or stop announcing.+Update announcer.
  
 ^Parameter^Value^Description^ ^Parameter^Value^Description^
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 This is an example of using this action: This is an example of using this action:
 <code xml> <code xml>
-<action name='announcer.announce'>+<action name='announcer.update'>
   <parameter name='text.translated'>announcer.welcome</parameter>   <parameter name='text.translated'>announcer.welcome</parameter>
 </action> </action>
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 ^Parameter^Value^Description^ ^Parameter^Value^Description^
 |announcing|''true'', ''false''|Announcer is announcing| |announcing|''true'', ''false''|Announcer is announcing|
 +|wait| |If present action returns BTResult.running instead of BTResult.failed to wait until the checks are all fulfilled|
  
 This is an example of using this action: This is an example of using this action:
dragengine/modules/dragonscript/behavior_announcer.1746224867.txt.gz · Last modified: 2025/05/02 22:27 by dragonlord