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dragengine:modules:dragonscript:behavior_attachable [2025/03/12 19:40] – [Required Behaviors] dragonlord | dragengine:modules:dragonscript:behavior_attachable [2025/05/13 14:03] (current) – dragonlord | ||
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{{tag> | {{tag> | ||
<WRAP youarehere> | <WRAP youarehere> | ||
- | [[: | + | [[: |
</ | </ | ||
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===== attachableDetached ===== | ===== attachableDetached ===== | ||
+ | |||
+ | Attachable has been removed from slot. | ||
+ | |||
+ | ====== Behavior Tree Actions ====== | ||
+ | |||
+ | This behavior adds these behavior tree actions if behavior tree is present. | ||
+ | |||
+ | ===== attachable.update ===== | ||
+ | |||
+ | Update attachable. | ||
+ | |||
+ | ^Parameter^Value^Description^ | ||
+ | |detach|empty string, '' | ||
+ | |interactElement.assign|string|Assign attach slot element to [[behavior_interactelement|ECBehaviorInteractElement]] with identifier matching value string. Action fails if not attached to an attach slot or interact element behavior is absent| | ||
+ | |interact|string|Interact with attach slot. If element is absent action fails. Runs interaction with name value. If interaction with name value is absent fails action. If interaction returns false fails action. Otherwise action succeeds.| | ||
+ | |interact.parameters|string|Optional parameters to use with '' | ||
+ | |||
+ | This is an example of using this action: | ||
+ | <code xml> | ||
+ | <action name=' | ||
+ | < | ||
+ | </ | ||
+ | </ | ||
+ | |||
+ | ===== attachable.check ===== | ||
+ | |||
+ | Check one or more attachable parameters. Action succeeds if all parameter value matches their respective attachable parameter otherwise action fails. This action is typically used as first action in a sequence to run the sequence only if a attachable parameter matches (or not). | ||
+ | |||
+ | ^Parameter^Value^Description^ | ||
+ | |attached|'' | ||
+ | |interact.name|string|Name of interaction| | ||
+ | |interact.has|'' | ||
+ | |interact.query|'' | ||
+ | |interact.parameters|string|Optional parameters to use with '' | ||
+ | |wait| |If present action returns BTResult.running instead of BTResult.failed to wait until the checks are all fulfilled| | ||
+ | |||
+ | This is an example of using this action: | ||
+ | <code xml> | ||
+ | < | ||
+ | <action name=' | ||
+ | < | ||
+ | </ | ||
+ | <!-- actions here run only if element is attached to a slot --> | ||
+ | </ | ||
+ | </ | ||
+ | |||
+ | ====== Behavior Tree Conditions ====== | ||
+ | |||
+ | This behavior adds these behavior tree conditions if behavior tree is present. If behavior has non-empty identifier replace '' | ||
+ | |||
+ | ===== attachable.check ===== | ||
+ | |||
+ | Check one or more attachable parameters. Conditions returns true if all parameter value match their respective attachable parameter. This condition is typically used to run an action or sequence of actions as long as attachable conditions are true. | ||
+ | |||
+ | ^Parameter^Value^Description^ | ||
+ | |attachable.attached|'' | ||
+ | |attachable.interact.name|string|Name of interaction| | ||
+ | |attachable.interact.has|'' | ||
+ | |attachable.interact.query|'' | ||
+ | |attachable.interact.parameters|string|Optional parameters to use with '' | ||
+ | |||
+ | This is an example of using this condition: | ||
+ | <code xml> | ||
+ | <action name=' | ||
+ | < | ||
+ | < | ||
+ | </ | ||
+ | </ | ||
+ | |||
+ | ====== State Machine Actions ====== | ||
+ | |||
+ | Same as [[# | ||
+ | |||
+ | ====== State Machine Conditions ====== | ||
+ | |||
+ | Same as [[# | ||
+ | |||
+ | ====== State Machine Events ====== | ||
+ | |||
+ | This behavior sends these state machine events. | ||
+ | |||
+ | ===== attachable.attached ===== | ||
+ | |||
+ | Attachable has been attached to slot. | ||
+ | |||
+ | ===== attachable.detached ===== | ||
Attachable has been removed from slot. | Attachable has been removed from slot. | ||
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====== Optional Behaviors ====== | ====== Optional Behaviors ====== | ||
- | This behavior | + | * [[behavior_behaviortree|ECBehaviorBehaviorTree]]: |
+ | * [[behavior_statemachine|ECBehaviorStateMachine]]: | ||
====== Persistency ====== | ====== Persistency ====== | ||
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| | ||
< | < | ||
+ | <!-- optional: use behavior tree with id instead of empty string --> | ||
+ | <string name=' | ||
+ | | ||
+ | <!-- optional: use state machine with id instead of empty string --> | ||
+ | <string name=' | ||
+ | | ||
<!-- set element properties. omit property prefix if used inside behavior tag --> | <!-- set element properties. omit property prefix if used inside behavior tag --> | ||
<string name=' | <string name=' |