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dragengine:modules:dragonscript:behavior_attachdynamicskin [2025/03/12 18:34] – created dragonlord | dragengine:modules:dragonscript:behavior_attachdynamicskin [2025/03/13 17:12] (current) – dragonlord | ||
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<WRAP youarehere> | <WRAP youarehere> | ||
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By default the behavior is configured to be used by attaching to parent element using ECBehaviorAttachToParent. If [[behavior_attachable|ECBehaviorAttachable]] is also present a listener is added to also react to being added and removed from [[behavior_attachslot|ECBehaviorAttachSlot]]. By default the [[behavior_component|ECBehaviorComponent]] with empty ID is assigned the [[behavior_dynamicskin|ECBehaviorDynamicSkin]] with empty ID. This can be configured. | By default the behavior is configured to be used by attaching to parent element using ECBehaviorAttachToParent. If [[behavior_attachable|ECBehaviorAttachable]] is also present a listener is added to also react to being added and removed from [[behavior_attachslot|ECBehaviorAttachSlot]]. By default the [[behavior_component|ECBehaviorComponent]] with empty ID is assigned the [[behavior_dynamicskin|ECBehaviorDynamicSkin]] with empty ID. This can be configured. | ||
+ | |||
+ | See also: | ||
+ | * [[gamedev: | ||
+ | * [[gamedev: | ||
====== Instance Counts ====== | ====== Instance Counts ====== | ||
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====== Required Behaviors ====== | ====== Required Behaviors ====== | ||
- | This behavior requires these other behaviors: | ||
* [[behavior_component|ECBehaviorComponent]] | * [[behavior_component|ECBehaviorComponent]] | ||
====== Optional Behaviors ====== | ====== Optional Behaviors ====== | ||
- | This behavior does support these optional behaviors: | ||
* [[behavior_attachable|ECBehaviorAttachable]]: | * [[behavior_attachable|ECBehaviorAttachable]]: | ||