dragengine:modules:dragonscript:behavior_convocoordsystem
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dragengine:modules:dragonscript:behavior_convocoordsystem [2025/03/11 13:49] – created dragonlord | dragengine:modules:dragonscript:behavior_convocoordsystem [2025/03/13 17:05] (current) – dragonlord |
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{{tag>dragonscript behavior}} | {{tag>dragonscript behavior}} |
<WRAP youarehere> | <WRAP youarehere> |
[[:start|Start Page]] >> [[main|DragonScript Scripting Language]] >> [[abstractions#behavior_elementsquick_and_easy_development|Behavior Elements: Quick and Easy Development]] >> **ECBehaviorConvoCoordSystem** | [[:start|Start Page]] >> [[main|DragonScript Scripting Language]] >> [[dragengine:modules:dragonscript:abstractions|Abstraction Layers: How you want to build your Game]] >> [[dragengine:modules:dragonscript:behavior_elements|Behavior Elements]] >> **ECBehaviorConvoCoordSystem** |
</WRAP> | </WRAP> |
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* Example (*.deeclass) <code xml><vector name='convoCoordSystem.orientation' x='30' y='0' z='0'/></code> | * Example (*.deeclass) <code xml><vector name='convoCoordSystem.orientation' x='30' y='0' z='0'/></code> |
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===== Events ===== | ====== Events ====== |
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This behavior has no events. | This behavior has no events. |
dragengine/modules/dragonscript/behavior_convocoordsystem.1741700957.txt.gz · Last modified: 2025/03/11 13:49 by dragonlord