dragengine:modules:dragonscript:behavior_forcefield
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dragengine:modules:dragonscript:behavior_forcefield [2025/03/12 19:36] – [Optional Behaviors] dragonlord | dragengine:modules:dragonscript:behavior_forcefield [2025/03/14 11:08] (current) – [radius] dragonlord |
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{{tag>dragonscript behavior}} | {{tag>dragonscript behavior}} |
<WRAP youarehere> | <WRAP youarehere> |
[[:start|Start Page]] >> [[main|DragonScript Scripting Language]] >> [[abstractions#behavior_elementsquick_and_easy_development|Behavior Elements: Quick and Easy Development]] >> **ECBehaviorForceField** | [[:start|Start Page]] >> [[main|DragonScript Scripting Language]] >> [[dragengine:modules:dragonscript:abstractions|Abstraction Layers: How you want to build your Game]] >> [[dragengine:modules:dragonscript:behavior_elements|Behavior Elements]] >> **ECBehaviorForceField** |
</WRAP> | </WRAP> |
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* Full name: ''forceField.radius'' or ''forceField({id}).radius'' | * Full name: ''forceField.radius'' or ''forceField({id}).radius'' |
* Type: float | * Type: float |
* Default Value: 0 | * Default Value: ''1'' |
* Restriction: At least 0 | * Restriction: At least ''0'' |
* Example (*.deeclass) <code xml><float name='forceField.radius'>2</float></code> | * Example (*.deeclass) <code xml><float name='forceField.radius'>2</float></code> |
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dragengine/modules/dragonscript/behavior_forcefield.1741808170.txt.gz · Last modified: 2025/03/12 19:36 by dragonlord