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dragengine:modules:dragonscript:behavior_forcefield

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dragengine:modules:dragonscript:behavior_forcefield [2025/03/12 19:36] – [Optional Behaviors] dragonlorddragengine:modules:dragonscript:behavior_forcefield [2025/03/14 11:08] (current) – [radius] dragonlord
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 {{tag>dragonscript behavior}} {{tag>dragonscript behavior}}
 <WRAP youarehere> <WRAP youarehere>
-[[:start|Start Page]] >> [[main|DragonScript Scripting Language]] >> [[abstractions#behavior_elementsquick_and_easy_development|Behavior Elements: Quick and Easy Development]] >> **ECBehaviorForceField**+[[:start|Start Page]] >> [[main|DragonScript Scripting Language]] >> [[dragengine:modules:dragonscript:abstractions|Abstraction Layers: How you want to build your Game]] >> [[dragengine:modules:dragonscript:behavior_elements|Behavior Elements]] >> **ECBehaviorForceField**
 </WRAP> </WRAP>
  
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   * Full name: ''forceField.radius'' or ''forceField({id}).radius''   * Full name: ''forceField.radius'' or ''forceField({id}).radius''
   * Type: float   * Type: float
-  * Default Value: 0 +  * Default Value: ''1'' 
-  * Restriction: At least 0+  * Restriction: At least ''0''
   * Example (*.deeclass) <code xml><float name='forceField.radius'>2</float></code>   * Example (*.deeclass) <code xml><float name='forceField.radius'>2</float></code>
  
dragengine/modules/dragonscript/behavior_forcefield.1741808170.txt.gz · Last modified: 2025/03/12 19:36 by dragonlord