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dragengine:modules:dragonscript:behavior_forcefield [2025/04/30 19:59] – [Behavior Tree Actions] dragonlord | dragengine:modules:dragonscript:behavior_forcefield [2025/05/12 21:26] (current) – dragonlord | ||
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^Parameter^Value^Description^ | ^Parameter^Value^Description^ | ||
- | |enabled|true, | + | |enabled|'' |
This is an example of using this action: | This is an example of using this action: | ||
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^Parameter^Value^Description^ | ^Parameter^Value^Description^ | ||
- | |enabled|true, | + | |enabled|'' |
+ | |wait| |If present action returns BTResult.running instead of BTResult.failed to wait until the checks are all fulfilled| | ||
This is an example of using this action: | This is an example of using this action: | ||
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====== Behavior Tree Conditions ====== | ====== Behavior Tree Conditions ====== | ||
- | This behavior adds these behavior tree conditions if behavior tree is present. If behavior has non-empty identifier replace '' | + | This behavior adds these behavior tree conditions if behavior tree is present. If behavior has non-empty identifier replace '' |
===== forceField.check ===== | ===== forceField.check ===== | ||
- | Check one or more force field parameters. Conditions returns true if all parameter value match their respective force field parameter. This condition is typically used to run an action or sequence of actions as long as a force field condition is true. | + | Check one or more force field parameters. Conditions returns true if all parameter value match their respective force field parameter. This condition is typically used to run an action or sequence of actions as long as force field conditions are true. |
^Parameter^Value^Description^ | ^Parameter^Value^Description^ | ||
- | |forceField.enabled|true, | + | |forceField.enabled|'' |
This is an example of using this condition: | This is an example of using this condition: | ||
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</ | </ | ||
</ | </ | ||
+ | |||
+ | ====== State Machine Actions ====== | ||
+ | |||
+ | Same as [[# | ||
+ | |||
+ | ====== State Machine Conditions ====== | ||
+ | |||
+ | Same as [[# | ||
+ | |||
+ | ====== State Machine Events ====== | ||
+ | |||
+ | This behavior sends these state machine events. If behavior has non-empty identifier replace '' | ||
+ | |||
+ | ===== forceField.enabled ===== | ||
+ | |||
+ | Force field has been enabled. | ||
+ | |||
+ | ===== forceField.disabled ===== | ||
+ | |||
+ | Force field has been disabled. | ||
====== Required Behaviors ====== | ====== Required Behaviors ====== | ||
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* [[behavior_collider|ECBehaviorCollider]]: | * [[behavior_collider|ECBehaviorCollider]]: | ||
+ | * [[behavior_behaviortree|ECBehaviorBehaviorTree]]: | ||
+ | * [[behavior_statemachine|ECBehaviorStateMachine]]: | ||
+ | |||
====== Persistency ====== | ====== Persistency ====== | ||
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<string name=' | <string name=' | ||
| | ||
- | <!-- optional: | + | <!-- optional: |
- | <string | + | <list name=' |
+ | < | ||
+ | <string> | ||
+ | </list> | ||
+ | |||
+ | <!-- optional: add state machines. default adds all state machines. --> | ||
+ | < | ||
+ | | ||
+ | <string> | ||
+ | </list> | ||
| | ||
<!-- set element properties. omit property prefix if used inside behavior tag --> | <!-- set element properties. omit property prefix if used inside behavior tag --> |