User Tools

Site Tools


dragengine:modules:dragonscript:behavior_hearsounds

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
dragengine:modules:dragonscript:behavior_hearsounds [2025/05/02 21:41] – [Behavior Factory] dragonlorddragengine:modules:dragonscript:behavior_hearsounds [2025/05/04 13:49] (current) – [hearSound.check] dragonlord
Line 102: Line 102:
 |count.greater|integer|Count of audible elements is greater than integer value| |count.greater|integer|Count of audible elements is greater than integer value|
 |player|''true'', ''false''|Player is audible| |player|''true'', ''false''|Player is audible|
 +|wait| |If present action returns BTResult.running instead of BTResult.failed to wait until the checks are all fulfilled|
  
 This is an example of using this action: This is an example of using this action:
Line 135: Line 136:
 </action> </action>
 </code> </code>
 +
 +====== State Machine Actions ======
 +
 +Same as [[#behavior_tree_actions|Behavior Tree Actions]].
 +
 +====== State Machine Conditions ======
 +
 +Same as [[#behavior_tree_conditions|Behavior Tree Conditions]].
 +
 +====== State Machine Events ======
 +
 +This behavior sends these state machine events.
 +
 +===== hearSound.audible =====
 +
 +Element become audible.
 +
 +===== hearSound.inaudible =====
 +
 +Element became inaudible.
  
 ====== Required Behaviors ====== ====== Required Behaviors ======
Line 144: Line 165:
   * [[behavior_collider|ECBehaviorCollider]]: Attach to collider.   * [[behavior_collider|ECBehaviorCollider]]: Attach to collider.
   * [[behavior_behaviortree|ECBehaviorBehaviorTree]]: Add actions and conditions for behavior trees to use.   * [[behavior_behaviortree|ECBehaviorBehaviorTree]]: Add actions and conditions for behavior trees to use.
 +  * [[behavior_statemachine|ECBehaviorStateMachine]]: Add actions and conditions for state machine to use and events to send to the state machine.
  
 ====== Persistency ====== ====== Persistency ======
dragengine/modules/dragonscript/behavior_hearsounds.1746222066.txt.gz · Last modified: 2025/05/02 21:41 by dragonlord