User Tools

Site Tools


dragengine:modules:dragonscript:behavior_hitscan

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
dragengine:modules:dragonscript:behavior_hitscan [2025/03/11 19:55] – [Events] dragonlorddragengine:modules:dragonscript:behavior_hitscan [2025/03/13 17:06] (current) dragonlord
Line 1: Line 1:
 {{tag>dragonscript behavior}} {{tag>dragonscript behavior}}
 <WRAP youarehere> <WRAP youarehere>
-[[:start|Start Page]] >> [[main|DragonScript Scripting Language]] >> [[abstractions#behavior_elementsquick_and_easy_development|Behavior Elements: Quick and Easy Development]] >> **ECBehaviorHitScan**+[[:start|Start Page]] >> [[main|DragonScript Scripting Language]] >> [[dragengine:modules:dragonscript:abstractions|Abstraction Layers: How you want to build your Game]] >> [[dragengine:modules:dragonscript:behavior_elements|Behavior Elements]] >> **ECBehaviorHitScan**
 </WRAP> </WRAP>
  
Line 69: Line 69:
 ====== Required Behaviors ====== ====== Required Behaviors ======
  
-This behavior requires these other behaviors: 
   * [[behavior_collider|ECBehaviorCollider]]: Collider to attach tests to.   * [[behavior_collider|ECBehaviorCollider]]: Collider to attach tests to.
  
 ====== Optional Behaviors ====== ====== Optional Behaviors ======
  
-This behavior does support these optional behaviors: 
   * [[behavior_component|ECBehaviorComponent]]: Required if collision test has to originate from bone.   * [[behavior_component|ECBehaviorComponent]]: Required if collision test has to originate from bone.
  
dragengine/modules/dragonscript/behavior_hitscan.1741722927.txt.gz · Last modified: 2025/03/11 19:55 by dragonlord