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dragengine:modules:dragonscript:behavior_inventory

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dragengine:modules:dragonscript:behavior_inventory [2025/05/02 21:40] – [Behavior Factory] dragonlorddragengine:modules:dragonscript:behavior_inventory [2025/05/04 13:48] (current) – [inventory.check] dragonlord
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 Stashable has been added to inventory. Stashable has been added to inventory.
  
-===== stashableRemoved ( Instance instance, ECBehaviorStashable.Instance stashable )+===== stashableRemoved =====
  
 Stashable has been removed from slot. Stashable has been removed from slot.
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 |count.less|integer|Count of stashables is less than integer value| |count.less|integer|Count of stashables is less than integer value|
 |count.greater|integer|Count of stashables is greater than integer value| |count.greater|integer|Count of stashables is greater than integer value|
 +|wait| |If present action returns BTResult.running instead of BTResult.failed to wait until the checks are all fulfilled|
  
 This is an example of using this action: This is an example of using this action:
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 </action> </action>
 </code> </code>
 +
 +====== State Machine Actions ======
 +
 +Same as [[#behavior_tree_actions|Behavior Tree Actions]].
 +
 +====== State Machine Conditions ======
 +
 +Same as [[#behavior_tree_conditions|Behavior Tree Conditions]].
 +
 +====== State Machine Events ======
 +
 +This behavior sends these state machine events. If behavior has non-empty identifier replace ''inventory'' with ''inventory(id)''.
 +
 +===== inventory.added =====
 +
 +Stashable has been added to inventory.
 +
 +===== inventory.removed =====
 +
 +Stashable has been removed from slot.
  
 ====== Required Behaviors ====== ====== Required Behaviors ======
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   * [[behavior_behaviortree|ECBehaviorBehaviorTree]]: Add actions and conditions for behavior trees to use.   * [[behavior_behaviortree|ECBehaviorBehaviorTree]]: Add actions and conditions for behavior trees to use.
 +  * [[behavior_statemachine|ECBehaviorStateMachine]]: Add actions and conditions for state machine to use and events to send to the state machine.
  
 ====== Persistency ====== ====== Persistency ======
dragengine/modules/dragonscript/behavior_inventory.1746222008.txt.gz · Last modified: 2025/05/02 21:40 by dragonlord