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dragengine:modules:dragonscript:behavior_lookat

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dragengine:modules:dragonscript:behavior_lookat [2025/03/12 11:31] – created dragonlorddragengine:modules:dragonscript:behavior_lookat [2025/03/13 17:09] (current) dragonlord
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 {{tag>dragonscript behavior}} {{tag>dragonscript behavior}}
 <WRAP youarehere> <WRAP youarehere>
-[[:start|Start Page]] >> [[main|DragonScript Scripting Language]] >> [[abstractions#behavior_elementsquick_and_easy_development|Behavior Elements: Quick and Easy Development]] >> **ECBehaviorLookAt**+[[:start|Start Page]] >> [[main|DragonScript Scripting Language]] >> [[dragengine:modules:dragonscript:abstractions|Abstraction Layers: How you want to build your Game]] >> [[dragengine:modules:dragonscript:behavior_elements|Behavior Elements]] >> **ECBehaviorLookAt**
 </WRAP> </WRAP>
  
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 ====== Optional Behaviors ====== ====== Optional Behaviors ======
  
-This behavior does support these optional behaviors: 
   * [[behavior_colliderai|ECBehaviorColliderAI]]: Cast test ray relative to collider   * [[behavior_colliderai|ECBehaviorColliderAI]]: Cast test ray relative to collider
   * [[behavior_collider|ECBehaviorCollider]]: Cast test ray relative to collider   * [[behavior_collider|ECBehaviorCollider]]: Cast test ray relative to collider
dragengine/modules/dragonscript/behavior_lookat.1741779111.txt.gz · Last modified: 2025/03/12 11:31 by dragonlord