dragengine:modules:dragonscript:behavior_networkstate
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dragengine:modules:dragonscript:behavior_networkstate [2025/03/12 21:55] – created dragonlord | dragengine:modules:dragonscript:behavior_networkstate [2025/03/13 17:14] (current) – dragonlord |
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{{tag>dragonscript behavior}} | {{tag>dragonscript behavior}} |
<WRAP youarehere> | <WRAP youarehere> |
[[:start|Start Page]] >> [[main|DragonScript Scripting Language]] >> [[abstractions#behavior_elementsquick_and_easy_development|Behavior Elements: Quick and Easy Development]] >> **ECBehaviorNetworkState** | [[:start|Start Page]] >> [[main|DragonScript Scripting Language]] >> [[dragengine:modules:dragonscript:abstractions|Abstraction Layers: How you want to build your Game]] >> [[dragengine:modules:dragonscript:behavior_elements|Behavior Elements]] >> **ECBehaviorNetworkState** |
</WRAP> | </WRAP> |
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public var ECBehaviorNetworkState networkState | public var ECBehaviorNetworkState networkState |
func new() | func new() |
networkState = ECBehaviorNetworkState.new(this) | networkState = ECBehaviorNetworkState.new(this, 1, 1) |
end | end |
end | end |
dragengine/modules/dragonscript/behavior_networkstate.1741816503.txt.gz · Last modified: 2025/03/12 21:55 by dragonlord