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dragengine:modules:dragonscript:behavior_networkstate

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dragengine:modules:dragonscript:behavior_networkstate [2025/03/12 21:55] – created dragonlorddragengine:modules:dragonscript:behavior_networkstate [2025/03/13 17:14] (current) dragonlord
Line 1: Line 1:
 {{tag>dragonscript behavior}} {{tag>dragonscript behavior}}
 <WRAP youarehere> <WRAP youarehere>
-[[:start|Start Page]] >> [[main|DragonScript Scripting Language]] >> [[abstractions#behavior_elementsquick_and_easy_development|Behavior Elements: Quick and Easy Development]] >> **ECBehaviorNetworkState**+[[:start|Start Page]] >> [[main|DragonScript Scripting Language]] >> [[dragengine:modules:dragonscript:abstractions|Abstraction Layers: How you want to build your Game]] >> [[dragengine:modules:dragonscript:behavior_elements|Behavior Elements]] >> **ECBehaviorNetworkState**
 </WRAP> </WRAP>
  
Line 79: Line 79:
   public var ECBehaviorNetworkState networkState   public var ECBehaviorNetworkState networkState
   func new()   func new()
-    networkState = ECBehaviorNetworkState.new(this)+    networkState = ECBehaviorNetworkState.new(this, 1, 1)
   end   end
 end end
dragengine/modules/dragonscript/behavior_networkstate.1741816503.txt.gz · Last modified: 2025/03/12 21:55 by dragonlord