{{tag>dragonscript behavior}}
[[:start|Start Page]] >> [[main|DragonScript Scripting Language]] >> [[dragengine:modules:dragonscript:abstractions|Abstraction Layers: How you want to build your Game]] >> [[dragengine:modules:dragonscript:behavior_elements|Behavior Elements]] >> **ECBehaviorNStateGeometry**
* [[behaviors_use_cases|Behaviors Explained: By Use-Case]]
* [[behaviors_a_to_z|Behaviors Explained: From A to Z]]
====== ECBehaviorNStateGeometry ======
Behavior element behavior adding geometry network state support.
If [[behavior_networkstate|ECBehaviorNetworkState]] is present and activate adds network values to synchronize the owner element position and orientation.
====== Instance Counts ======
This behavior can be used only once on an element.
====== Element Class Properties ======
Element class properties have the prefix ''nstateGeometry.'' .
====== Events ======
This behavior has no events.
====== Required Behaviors ======
* [[behavior_networkstate|ECBehaviorNetworkState]]
====== Optional Behaviors ======
This behavior does not support optional behaviors.
====== Persistency ======
This behavior does not required element class to be persistable (setPersistable).
====== API Documentation ======
#@LinkApiDocDEDS2_HTML~classDragengine_1_1Scenery_1_1ECBehaviorNStateGeometry.html,ECBehaviorNStateGeometry~@#.
Since DragonScript Module Version ''1.0''
====== Use Cases ======
* Add support to synchronize geometry state of element using [[behavior_networkstate|ECBehaviorNetworkState]].
====== Element Class Example ======
This example defines an element which synchronizes geometry state of element using network state.
class MyElement extends BehaviorElementClass
public var ECBehaviorNetworkState networkState
public var ECBehaviorNStateGeometry nstateGeometry
func new()
networkState = ECBehaviorComponent.new(this, 1, 1)
nstateGeometry = ECBehaviorNStateGeometry.new(this, networkState)
end
end
====== Behavior Factory ======
Using element class supporting adding behaviors the behavior can be added like this:
1
1
0.01
0.01
value
====== Live Examples ======
* [[https://github.com/LordOfDragons/deexamples|DEExamples Repository]]