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| dragengine:modules:dragonscript:behavior_particleemitter [2026/10/10 01:27] – [particleEmitter.set] dragonlord | dragengine:modules:dragonscript:behavior_particleemitter [2026/10/11 12:14] (current) – dragonlord | ||
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| <action name=' | <action name=' | ||
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| + | ===== particleEmitter.update ===== | ||
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| + | Update particle emitter. | ||
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| + | ^Parameter^Value^Description^ | ||
| + | |burstDetached| |Clones particle emitter as a standalone particle emitter destroying itself once all burst particles died. Works only if particle emitter instance exist, particle emitter is of burst type and element is in a game world.| | ||
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| + | This is an example of using this action to burst particles surviving disposing of the element afterwards: | ||
| + | <code xml> | ||
| + | <action name=' | ||
| + | < | ||
| </ | </ | ||
| </ | </ | ||