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dragengine:modules:dragonscript:behavior_particleemitter [2025/03/11 19:56] – dragonlord | dragengine:modules:dragonscript:behavior_particleemitter [2025/03/13 17:07] (current) – dragonlord | ||
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{{tag> | {{tag> | ||
<WRAP youarehere> | <WRAP youarehere> | ||
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If the [[behavior_collider|ECBehaviorCollider]] behavior is present in the behavior element before this behavior is added the particle emitter is attached. The particle emitter is attached to the named bone if defined otherwise it is attached statically. | If the [[behavior_collider|ECBehaviorCollider]] behavior is present in the behavior element before this behavior is added the particle emitter is attached. The particle emitter is attached to the named bone if defined otherwise it is attached statically. | ||
+ | See also: | ||
+ | * [[gamedev: | ||
+ | * [[gamedev: | ||
====== Instance Counts ====== | ====== Instance Counts ====== | ||
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====== Optional Behaviors ====== | ====== Optional Behaviors ====== | ||
- | This behavior does support these optional behaviors: | ||
* [[behavior_collider|ECBehaviorCollider]]: | * [[behavior_collider|ECBehaviorCollider]]: | ||