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dragengine:modules:dragonscript:behavior_showmessage

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dragengine:modules:dragonscript:behavior_showmessage [2025/03/11 18:31] – created dragonlorddragengine:modules:dragonscript:behavior_showmessage [2025/03/19 15:08] (current) – [Behavior Factory] dragonlord
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 {{tag>dragonscript behavior}} {{tag>dragonscript behavior}}
 <WRAP youarehere> <WRAP youarehere>
-[[:start|Start Page]] >> [[main|DragonScript Scripting Language]] >> [[abstractions#behavior_elementsquick_and_easy_development|Behavior Elements: Quick and Easy Development]] >> **ECBehaviorShowMessage**+[[:start|Start Page]] >> [[main|DragonScript Scripting Language]] >> [[dragengine:modules:dragonscript:abstractions|Abstraction Layers: How you want to build your Game]] >> [[dragengine:modules:dragonscript:behavior_elements|Behavior Elements]] >> **ECBehaviorShowMessage**
 </WRAP> </WRAP>
  
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   * Example (*.deeclass) <code xml><string name='showMessage.message'>You touched me!</string></code>   * Example (*.deeclass) <code xml><string name='showMessage.message'>You touched me!</string></code>
  
-===== Events =====+====== Events ======
  
 This behavior has no events. This behavior has no events.
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                    default is 'default' -->                    default is 'default' -->
     <string name='triggerTable'>default</string>     <string name='triggerTable'>default</string>
 +    
 +    <!-- optional: identifier of ECBehaviorTriggered to synchronize with or empty
 +                   string to not synchronize. default is empty string. -->
 +    <string name='trigger.synchronize'>other</string>
          
     <!-- optional: use BaseGameApp console. game can add more supported values.     <!-- optional: use BaseGameApp console. game can add more supported values.
dragengine/modules/dragonscript/behavior_showmessage.1741717891.txt.gz · Last modified: 2025/03/11 18:31 by dragonlord