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dragengine:modules:dragonscript:behavior_timer

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dragengine:modules:dragonscript:behavior_timer [2025/05/02 21:52] – [Optional Behaviors] dragonlorddragengine:modules:dragonscript:behavior_timer [2025/05/04 13:49] (current) – [timer.check] dragonlord
Line 163: Line 163:
 |remaining.less|float|Remaining timer time is less than value in seconds| |remaining.less|float|Remaining timer time is less than value in seconds|
 |remaining.greater|float|Remaining timer time is greater than value in seconds| |remaining.greater|float|Remaining timer time is greater than value in seconds|
 +|wait| |If present action returns BTResult.running instead of BTResult.failed to wait until the checks are all fulfilled|
  
 This is an example of using this action: This is an example of using this action:
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 </action> </action>
 </code> </code>
 +
 +====== State Machine Actions ======
 +
 +Same as [[#behavior_tree_actions|Behavior Tree Actions]].
 +
 +====== State Machine Conditions ======
 +
 +Same as [[#behavior_tree_conditions|Behavior Tree Conditions]].
 +
 +====== State Machine Events ======
 +
 +This behavior sends these state machine events. If behavior has non-empty identifier replace ''timer'' with ''timer(id)''.
 +
 +===== timer.started =====
 +
 +Timer started.
 +
 +===== timer.elapsed =====
 +
 +Timer elapsed.
 +
 +===== timer.cancelled =====
 +
 +Timer cancelled.
  
 ====== Required Behaviors ====== ====== Required Behaviors ======
dragengine/modules/dragonscript/behavior_timer.1746222766.txt.gz · Last modified: 2025/05/02 21:52 by dragonlord