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dragengine:modules:dragonscript:behavior_twostateanimated

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dragengine:modules:dragonscript:behavior_twostateanimated [2025/05/04 13:45] – [twoStateAnimated.check] dragonlorddragengine:modules:dragonscript:behavior_twostateanimated [2025/05/11 13:22] (current) – [twoStateAnimated.set] dragonlord
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 This behavior adds these behavior tree actions if behavior tree is present. If behavior has non-empty identifier replace ''twoStateAnimated'' with ''twoStateAnimated(id)''. This behavior adds these behavior tree actions if behavior tree is present. If behavior has non-empty identifier replace ''twoStateAnimated'' with ''twoStateAnimated(id)''.
  
-===== twoStateAnimated.set =====+===== twoStateAnimated.update =====
  
-Set one or more two-state animated parameters.+Update two-state animated.
  
 ^Parameter^Value^Description^ ^Parameter^Value^Description^
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 This is an example of using this action: This is an example of using this action:
 <code xml> <code xml>
-<action name='twoStateAnimated.set'>+<action name='twoStateAnimated.update'>
   <parameter name='activate'/>   <parameter name='activate'/>
 </action> </action>
dragengine/modules/dragonscript/behavior_twostateanimated.1746366340.txt.gz · Last modified: 2025/05/04 13:45 by dragonlord