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dragengine:modules:dragonscript:behavior_vrhandpointedat

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dragengine:modules:dragonscript:behavior_vrhandpointedat [2025/05/04 13:48] – [vrHandPointedAt.check] dragonlorddragengine:modules:dragonscript:behavior_vrhandpointedat [2025/05/14 10:31] (current) dragonlord
Line 149: Line 149:
 <elementClass name='MyClass' class='GenericBehaviorElement'> <elementClass name='MyClass' class='GenericBehaviorElement'>
   <behavior type='ECBehaviorVRHandPointedAt'>   <behavior type='ECBehaviorVRHandPointedAt'>
-    <!-- optional: use behavior tree with id instead of empty string --> +    <!-- optional: add behavior trees. default adds all behavior trees. --> 
-    <string name='behaviorTree'>second</string>+    <list name='behaviorTrees'> 
 +      <string/> <!-- add behavior with empty identifier --> 
 +      <string>default</string> <!-- add behavior with 'default' identifier --> 
 +    </list>
          
-    <!-- optional: use state machine with id instead of empty string --> +    <!-- optional: add state machines. default adds all state machines. --> 
-    <string name='stateMachine'>second</string>+    <list name='stateMachines'> 
 +      <string/> <!-- add behavior with empty identifier --> 
 +      <string>default</string> <!-- add behavior with 'default' identifier --> 
 +    </list>
          
     <!-- set element properties. omit property prefix if used inside behavior tag -->     <!-- set element properties. omit property prefix if used inside behavior tag -->
dragengine/modules/dragonscript/behavior_vrhandpointedat.1746366488.txt.gz · Last modified: 2025/05/04 13:48 by dragonlord