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dragengine:modules:dragonscript:behavior_vrhandpose [2025/03/13 17:18] – dragonlord | dragengine:modules:dragonscript:behavior_vrhandpose [2025/05/14 10:38] (current) – dragonlord | ||
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This behavior has no events. | This behavior has no events. | ||
+ | |||
+ | ====== Behavior Tree Actions ====== | ||
+ | |||
+ | This behavior adds these behavior tree actions if behavior tree is present. If behavior has non-empty identifier replace '' | ||
+ | |||
+ | ===== vrHandPose.update ===== | ||
+ | |||
+ | Update VR hand pose. | ||
+ | |||
+ | ^Parameter^Value^Description^ | ||
+ | |controllers| |Update controllers| | ||
+ | |applyAnimations| |Apply animations| | ||
+ | |||
+ | This is an example of using this action: | ||
+ | <code xml> | ||
+ | <action name=' | ||
+ | < | ||
+ | </ | ||
+ | </ | ||
+ | |||
+ | ====== Behavior Tree Conditions ====== | ||
+ | |||
+ | This behavior adds no behavior tree conditions. | ||
+ | |||
+ | ====== State Machine Actions ====== | ||
+ | |||
+ | Same as [[# | ||
+ | |||
+ | ====== State Machine Conditions ====== | ||
+ | |||
+ | Same as [[# | ||
+ | |||
+ | ====== State Machine Events ====== | ||
+ | |||
+ | This behavior sends no state machine events. | ||
====== Required Behaviors ====== | ====== Required Behaviors ====== | ||
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====== Optional Behaviors ====== | ====== Optional Behaviors ====== | ||
- | This behavior | + | * [[behavior_behaviortree|ECBehaviorBehaviorTree]]: |
+ | * [[behavior_statemachine|ECBehaviorStateMachine]]: | ||
====== Persistency ====== | ====== Persistency ====== | ||
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<!-- required: use vr hand with id. --> | <!-- required: use vr hand with id. --> | ||
<string name=' | <string name=' | ||
+ | | ||
+ | <!-- optional: add behavior trees. default adds all behavior trees. --> | ||
+ | <list name=' | ||
+ | < | ||
+ | < | ||
+ | </ | ||
+ | | ||
+ | <!-- optional: add state machines. default adds all state machines. --> | ||
+ | <list name=' | ||
+ | < | ||
+ | < | ||
+ | </ | ||
| | ||
<!-- set element properties. omit property prefix if used inside behavior tag --> | <!-- set element properties. omit property prefix if used inside behavior tag --> | ||
<float name=' | <float name=' | ||
</ | </ | ||
- | | + | |
<!-- for adding multiple behaviors use unique identifiers --> | <!-- for adding multiple behaviors use unique identifiers --> | ||
< | < |