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| dragengine:modules:dragonscript:behaviors_a_to_z [2025/05/11 14:47] – [I] dragonlord | dragengine:modules:dragonscript:behaviors_a_to_z [2026/03/26 02:02] (current) – [V] dragonlord | ||
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| ===== L ===== | ===== L ===== | ||
| * [[behavior_light|ECBehaviorLight (1.0)]] | * [[behavior_light|ECBehaviorLight (1.0)]] | ||
| - | * [[behavior_lightdimmerr|ECBehaviorLightDimmer (1.0)]] | + | * [[behavior_lightanimation|ECBehaviorLightAnimation (1.28)]] |
| + | * [[behavior_lightdimmer|ECBehaviorLightDimmer (1.0)]] | ||
| * [[behavior_locomotion|ECBehaviorLocomotion (1.0)]] | * [[behavior_locomotion|ECBehaviorLocomotion (1.0)]] | ||
| * [[behavior_lookat|ECBehaviorLookAt (1.0)]] | * [[behavior_lookat|ECBehaviorLookAt (1.0)]] | ||
| Line 148: | Line 149: | ||
| ===== V ===== | ===== V ===== | ||
| + | * [[behavior_vrbody|ECBehaviorVRBody (1.31)]] | ||
| * [[behavior_vrcontroldesktop|ECBehaviorVRControlDesktop (1.12)]] | * [[behavior_vrcontroldesktop|ECBehaviorVRControlDesktop (1.12)]] | ||
| * [[behavior_vrhand|ECBehaviorVRHand (1.6)]] | * [[behavior_vrhand|ECBehaviorVRHand (1.6)]] | ||
| * [[behavior_vrhandaction|ECBehaviorVRHandAction (1.10)]] | * [[behavior_vrhandaction|ECBehaviorVRHandAction (1.10)]] | ||
| * [[behavior_vrhandlaserpointer|ECBehaviorVRHandLaserPointer (1.7)]] | * [[behavior_vrhandlaserpointer|ECBehaviorVRHandLaserPointer (1.7)]] | ||
| + | * [[behavior_vrhandlocomotion|ECBehaviorVRHandLocomotion (1.28)]] | ||
| * [[behavior_vrhandpointat|ECBehaviorVRHandPointAt (1.7)]] | * [[behavior_vrhandpointat|ECBehaviorVRHandPointAt (1.7)]] | ||
| * [[behavior_vrhandpointedat|ECBehaviorVRHandPointedAt (1.7)]] | * [[behavior_vrhandpointedat|ECBehaviorVRHandPointedAt (1.7)]] | ||
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| ===== W ===== | ===== W ===== | ||
| * [[behavior_world|ECBehaviorWorld (1.26)]] | * [[behavior_world|ECBehaviorWorld (1.26)]] | ||
| + | |||
| + | ===== Attachable Behaviors ===== | ||
| + | |||
| + | These behaviors are attachable behaviors in contrary to the static behaviors above. They can be added dynamically at runtime or through the world editor. | ||
| + | * [[behavior_attachable_anchorelement|ECABehaviorAnchorElement (1.31)]] | ||