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dragengine:modules:dragonscript:behaviors_use_cases [2025/03/12 18:35] – [Dynamic Skin] dragonlord | dragengine:modules:dragonscript:behaviors_use_cases [2025/03/13 17:04] (current) – dragonlord | ||
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{{tag> | {{tag> | ||
<WRAP youarehere> | <WRAP youarehere> | ||
- | [[: | + | [[: |
</ | </ | ||
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===== Dynamic Skin ===== | ===== Dynamic Skin ===== | ||
* [[behavior_attachdynamicskin|ECBehaviorAttachDynamicSkin (1.0)]] | * [[behavior_attachdynamicskin|ECBehaviorAttachDynamicSkin (1.0)]] | ||
- | * # | + | * [[behavior_dynamicskin|ECBehaviorDynamicSkin (1.0)]] |
- | * # | + | * [[behavior_renderablecamera|ECBehaviorRenderableCamera (1.0)]] |
- | * # | + | * [[behavior_renderablecanvas|ECBehaviorRenderableCanvas (1.0)]] |
+ | * [[behavior_renderablecustomcolor|ECBehaviorRenderableCustomColor (1.5)]] | ||
* [[behavior_renderabledesktop|ECBehaviorRenderableDesktop (1.7)]] | * [[behavior_renderabledesktop|ECBehaviorRenderableDesktop (1.7)]] | ||
+ | * [[behavior_renderablelight|ECBehaviorRenderableLight (1.0)]] | ||
* [[behavior_renderablepanel|ECBehaviorRenderablePanel (1.3)]] | * [[behavior_renderablepanel|ECBehaviorRenderablePanel (1.3)]] | ||
- | * # | ||
- | * [[behavior_renderablecustomcolor|ECBehaviorRenderableCustomColor (1.5)]] | ||
- | * # | ||
===== Effect ===== | ===== Effect ===== | ||
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===== Inventory ===== | ===== Inventory ===== | ||
- | * # | + | * [[behavior_inventory|ECBehaviorInventory (1.0)]] |
- | * # | + | * [[behavior_stashable|ECBehaviorStashable (1.0)]] |
===== Networking ===== | ===== Networking ===== | ||
- | * # | + | * [[behavior_networkstate|ECBehaviorNetworkState |
- | * # | + | * [[behavior_nstategeometry|ECBehaviorNStateGeometry |
- | * # | + | * [[behavior_nstatelocomotion|ECBehaviorNStateLocomotion |
===== Player ===== | ===== Player ===== | ||
- | * # | + | * [[behavior_playercontrollable|ECBehaviorPlayerControllable (1.0)]] |
- | * # | + | * [[behavior_playerinputcrouch|ECBehaviorPlayerInputCrouch (1.0)]] |
- | * # | + | * [[behavior_playerinputlook|ECBehaviorPlayerInputLook (1.0)]] |
- | * # | + | * [[bahevior_playerinputmove|ECBehaviorPlayerInputMove (1.0)]] |
- | * # | + | * [[behavior_playerinputturn|ECBehaviorPlayerInputTurn (1.0)]] |
* [[behavior_playerinteractprompt|ECBehaviorPlayerInteractPrompt (1.2)]] | * [[behavior_playerinteractprompt|ECBehaviorPlayerInteractPrompt (1.2)]] | ||
* [[behavior_playerlookatinteractprompt|ECBehaviorPlayerLookAtInteractPrompt (1.1)]] | * [[behavior_playerlookatinteractprompt|ECBehaviorPlayerLookAtInteractPrompt (1.1)]] | ||
===== Sky ===== | ===== Sky ===== | ||
- | * # | + | * [[behavior_daytimesky|ECBehaviorDayTimeSky (1.0)]] |
- | * # | + | * [[behavior_sky|ECBehaviorSky (1.0)]] |
===== Sound ===== | ===== Sound ===== | ||
- | * # | + | * [[behavior_announcer|ECBehaviorAnnouncer (1.0)]] |
- | * # | + | * [[behavior_hearsounds|ECBehaviorHearSounds (1.0)]] |
- | * # | + | * [[behavior_playsound|ECBehaviorPlaySound (1.0)]] |
- | * # | + | * [[behavior_playsoundrandom|ECBehaviorPlaySoundRandom (1.0)]] |
- | * # | + | * [[behavior_speaker|ECBehaviorSpeaker (1.0)]] |
===== Trigger ===== | ===== Trigger ===== | ||
- | * # | + | * [[behavior_evaluate|ECBehaviorEvaluate (1.0)]] |
- | * # | + | * [[behavior_timer|ECBehaviorTimer (1.0)]] |
- | * # | + | * [[behavior_toggle|ECBehaviorToggle (1.0)]] |
- | * # | + | * [[behavior_touching|ECBehaviorTouching |
- | * # | + | * [[behavior_touchsensor|ECBehaviorTouchSensor |
- | * # | + | * [[behavior_triggered|ECBehaviorTriggered (1.0)]] |
===== VR ===== | ===== VR ===== | ||
- | * [[behavior_vrplayspace|ECBehaviorVRPlayspace | + | * [[behavior_vrcontroldesktop|ECBehaviorVRControlDesktop |
- | * [[behavior_vrhmd|ECBehaviorVRHMD (1.6)]] | + | |
* [[behavior_vrhand|ECBehaviorVRHand (1.6)]] | * [[behavior_vrhand|ECBehaviorVRHand (1.6)]] | ||
* [[behavior_vrhandaction|ECBehaviorVRHandAction (1.10)]] | * [[behavior_vrhandaction|ECBehaviorVRHandAction (1.10)]] | ||
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* [[behavior_vrhandpointat|ECBehaviorVRHandPointAt (1.7)]] | * [[behavior_vrhandpointat|ECBehaviorVRHandPointAt (1.7)]] | ||
* [[behavior_vrhandpointedat|ECBehaviorVRHandPointedAt (1.7)]] | * [[behavior_vrhandpointedat|ECBehaviorVRHandPointedAt (1.7)]] | ||
+ | * [[behavior_vrhandpose|ECBehaviorVRHandPose (1.7)]] | ||
+ | * [[behavior_vrhmd|ECBehaviorVRHMD (1.6)]] | ||
+ | * [[behavior_vrplayspace|ECBehaviorVRPlayspace (1.6)]] | ||