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dragengine:modules:dragonscript:newproject [2019/05/08 23:01] – dragonlord | dragengine:modules:dragonscript:newproject [2020/04/03 10:21] – url move dragonlord | ||
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- | ~~Title: DragonScript Scripting Language: New Project~~ | ||
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The **DragonScript Scripting Module** allows you to create a Game Project based on the **DragonScript Language**. | The **DragonScript Scripting Module** allows you to create a Game Project based on the **DragonScript Language**. | ||
- | The scripts written for your game project run in one large **Script Environment**. You do not attach loose scripts to objects to provide functionality. Instead all scripts are compiled at once when the game is launched and your game project starts by instantiation a subclass of [[https://dragengine.rptd.ch/ | + | The scripts written for your game project run in one large **Script Environment**. You do not attach loose scripts to objects to provide functionality. Instead all scripts are compiled at once when the game is launched and your game project starts by instantiation a subclass of [[https://developer.dragondreams.ch/ |
Different abstraction layers are present to help developing a game project fast and agile. The different layers are discussed in further detail in [[dragengine: | Different abstraction layers are present to help developing a game project fast and agile. The different layers are discussed in further detail in [[dragengine: |