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dragengine:modules:dragonscript:newprojext

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dragengine:modules:dragonscript:newprojext [2020/04/03 10:21] – url move dragonlorddragengine:modules:dragonscript:newprojext [2024/03/14 16:58] (current) dragonlord
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 The **DragonScript Scripting Module** allows you to create a Game Project based on the **DragonScript Language**. The **DragonScript Scripting Module** allows you to create a Game Project based on the **DragonScript Language**.
  
-The scripts written for your game project run in one large **Script Environment**. You do not attach loose scripts to objects to provide functionality. Instead all scripts are compiled at once when the game is launched and your game project starts by instantiation a subclass of [[https://developer.dragondreams.ch/docs/dragonscript/scriptapi/latest/classDragengine_1_1Game.html|Game]] class. Hence this module is based on scripting in the first place with direct access to the game functionality underneath.+The scripts written for your game project run in one large **Script Environment**. You do not attach loose scripts to objects to provide functionality. Instead all scripts are compiled at once when the game is launched and your game project starts by instantiation a subclass of #@LinkApiDocDEDS2_HTML~classDragengine_1_1Game.html,Game~@# class. Hence this module is based on scripting in the first place with direct access to the game functionality underneath.
  
 Different abstraction layers are present to help developing a game project fast and agile. The different layers are discussed in further detail in [[dragengine:modules:dragonscript:main#implementation_details|Implementation Details]]. Different abstraction layers are present to help developing a game project fast and agile. The different layers are discussed in further detail in [[dragengine:modules:dragonscript:main#implementation_details|Implementation Details]].
dragengine/modules/dragonscript/newprojext.txt · Last modified: 2024/03/14 16:58 by dragonlord