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gamedev:deigde:editors:skin

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gamedev:deigde:editors:skin [2019/05/24 23:47] dragonlordgamedev:deigde:editors:skin [2020/04/04 15:50] dragonlord
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 ====== IGDE Skin Editor ====== ====== IGDE Skin Editor ======
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 The skin editor allows to create skin resources for your game. Skins resources are static resources assigned to [[gamedev:components|Components]] or other objects that you can modify during run time using [[gamedev:renderables|Dynamic Skins]]. They use [[gamedev:pbr|Physically Based Rendering]] and are defined using [[gamedev:skinproperties|Skin Texture Properties]]. See the [[gamedev:texturepropertylist|List of Texture Properties]] for detailed information about what you can achieve using skins. The skin editor allows to create skin resources for your game. Skins resources are static resources assigned to [[gamedev:components|Components]] or other objects that you can modify during run time using [[gamedev:renderables|Dynamic Skins]]. They use [[gamedev:pbr|Physically Based Rendering]] and are defined using [[gamedev:skinproperties|Skin Texture Properties]]. See the [[gamedev:texturepropertylist|List of Texture Properties]] for detailed information about what you can achieve using skins.
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 +{{ :gamedev:deigde:editors:editor_skin.jpg?direct&400 |Skin editor preview}}
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 +{{ :gamedev:deigde:editors:editor_skin2.jpg?direct&400 |Skin editor preview constructed view}}
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 ===== Preview Video ===== ===== Preview Video =====
gamedev/deigde/editors/skin.txt · Last modified: 2021/05/31 13:57 by dragonlord