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gamedev:deigde:editors:sky

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gamedev:deigde:editors:sky [2020/04/05 00:19] dragonlordgamedev:deigde:editors:sky [2020/04/05 00:20] – [IGDE Sky Editor] dragonlord
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 The sky editor allows to edit sky files (*.desky) for your game. Skies consist of spherical layers which can contain a background image, sky bodies (aka celestial bodies) and a sky light. Controllers can be defined to manipulate layer parameters for example to simulate day-time using a single controller. Links are used to connect controllers to layer parameters using a bezier curve. The sky editor allows to edit sky files (*.desky) for your game. Skies consist of spherical layers which can contain a background image, sky bodies (aka celestial bodies) and a sky light. Controllers can be defined to manipulate layer parameters for example to simulate day-time using a single controller. Links are used to connect controllers to layer parameters using a bezier curve.
  
-<WRAP group> +{{:gamedev:deigde:editors:editor_sky.jpg?direct&400 |Sky editor preview}} {{youtube>CJT1LC86PQc?medium}}
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-{{ :gamedev:deigde:editors:editor_sky.jpg?direct&400 |Sky editor preview}} +
-</WRAP> +
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-<WRAP half column> +
-{{ youtube>CJT1LC86PQc?medium }} +
-</WRAP> +
-</WRAP> +
  
 The editor window composes of the preview area and the properties panel on the left side. The editor window composes of the preview area and the properties panel on the left side.
gamedev/deigde/editors/sky.txt · Last modified: 2020/04/05 00:34 by dragonlord