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gamedev:deigde:editors:world

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gamedev:deigde:editors:world [2020/04/07 17:26] – [Navigation Space] dragonlordgamedev:deigde:editors:world [2020/04/07 17:29] – [Height Terrain Panel] dragonlord
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 The **Color** is used to distinguish in the edit view which face belongs to which type. The color is not use in-game. The **Color** is used to distinguish in the edit view which face belongs to which type. The color is not use in-game.
 +
 +
 +//**Vegetation**//
 +
 +Parameters for handling vegetation generation on height terrains
 +
 +TODO
 +
 +
 +//**Height Painting**//, //**Mask Painting**//, //**Visibility Painting**//
 +
 +Parameters for modifying the painting of //Height Images//, //Texture Mask Images// and //Visibility Images//.
 <WRAP clear/>  <WRAP clear/> 
  
gamedev/deigde/editors/world.txt · Last modified: 2020/04/07 17:45 by dragonlord