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gamedev:dnp [2024/11/26 17:13] – [Long link state] dragonlordgamedev:dnp [2024/11/26 17:13] (current) – [Long link state] dragonlord
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   * ''2'': Message is the last part of the original message.   * ''2'': Message is the last part of the original message.
 </WRAP> | </WRAP> |
-| [[#data_types|Byte]][*] | Data | Message data. The length of the data is the remaining count of bytes in the UDP package. |+| [[#data_types|Byte]][*] | Data | Next message data. The length of the data is the remaining count of bytes in the UDP package. |
  
 ===== Long link state ===== ===== Long link state =====
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   * ''4'': Message is the last part of the original link state.   * ''4'': Message is the last part of the original link state.
 </WRAP> | </WRAP> |
-| [[#data_types|UInt16]] | MessageLength | Length of message in bytes. | +| [[#data_types|UInt16]] | MessageLength | Length of next message data in bytes. | 
-| [[#data_types|Byte]][MessageLength] | Message | Message data. | +| [[#data_types|Byte]][MessageLength] | Message | Next message data. | 
-| [[#data_types|UInt16]] | ValueCount | Count of values. | +| [[#data_types|UInt16]] | ValueCount | Count of next values. | 
-| ValueData[ValueCount] | Values | Initial value of all values in the state. |+| ValueData[ValueCount] | Values | Initial value of all next values in the state. |
  
 ValueData has this format: ValueData has this format:
gamedev/dnp.1732641184.txt.gz · Last modified: 2024/11/26 17:13 by dragonlord