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gamedev:dnp [2024/11/26 17:13] – [Long link state] dragonlord | gamedev:dnp [2024/11/26 17:13] (current) – [Long link state] dragonlord |
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* ''2'': Message is the last part of the original message. | * ''2'': Message is the last part of the original message. |
</WRAP> | | </WRAP> | |
| [[#data_types|Byte]][*] | Data | Message data. The length of the data is the remaining count of bytes in the UDP package. | | | [[#data_types|Byte]][*] | Data | Next message data. The length of the data is the remaining count of bytes in the UDP package. | |
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===== Long link state ===== | ===== Long link state ===== |
* ''4'': Message is the last part of the original link state. | * ''4'': Message is the last part of the original link state. |
</WRAP> | | </WRAP> | |
| [[#data_types|UInt16]] | MessageLength | Length of message in bytes. | | | [[#data_types|UInt16]] | MessageLength | Length of next message data in bytes. | |
| [[#data_types|Byte]][MessageLength] | Message | Message data. | | | [[#data_types|Byte]][MessageLength] | Message | Next message data. | |
| [[#data_types|UInt16]] | ValueCount | Count of values. | | | [[#data_types|UInt16]] | ValueCount | Count of next values. | |
| ValueData[ValueCount] | Values | Initial value of all values in the state. | | | ValueData[ValueCount] | Values | Initial value of all next values in the state. | |
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ValueData has this format: | ValueData has this format: |