User Tools

Site Tools


gamedev:lod

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Last revisionBoth sides next revision
gamedev:lod [2012/12/03 23:19] dragonlordgamedev:lod [2019/05/08 22:16] dragonlord
Line 1: Line 1:
 +{{tag>graphic lod optimization blender export}}
 <WRAP youarehere> <WRAP youarehere>
 [[:start|Start Page]] >> [[gamedev:main|Game Development with the Drag[en]gine]] >> **LOD System** [[:start|Start Page]] >> [[gamedev:main|Game Development with the Drag[en]gine]] >> **LOD System**
Line 49: Line 50:
 <WRAP column 45%> <WRAP column 45%>
 <WRAP center box 450px> <WRAP center box 450px>
-{{ :gamedev:images:lod_system.png |LOD meshes of a tree grate}}+{{ :gamedev:lod_system.png |LOD meshes of a tree grate}}
 <WRAP centeralign>LOD meshes of a tree grate. At LOD-1 the reduction is already to 22% while on LOD-2 even down to 4%. This is an example of aggressive LODing removing entire geometry sections barely visible at a distance.</WRAP> <WRAP centeralign>LOD meshes of a tree grate. At LOD-1 the reduction is already to 22% while on LOD-2 even down to 4%. This is an example of aggressive LODing removing entire geometry sections barely visible at a distance.</WRAP>
 </WRAP> </WRAP>
Line 56: Line 57:
 <WRAP column 45%> <WRAP column 45%>
 <WRAP center box 450px> <WRAP center box 450px>
-{{ :gamedev:images:lod_system2.png |LOD meshes of a power plug}}+{{ :gamedev:lod_system2.png |LOD meshes of a power plug}}
 <WRAP centeralign>LOD meshes of a power plug. The reduction here is less heavy. This is the typical example of LODing reducing model complexity without removing entire geometry sections. Both is possible in the Drag[en]gine.</WRAP> <WRAP centeralign>LOD meshes of a power plug. The reduction here is less heavy. This is the typical example of LODing reducing model complexity without removing entire geometry sections. Both is possible in the Drag[en]gine.</WRAP>
 </WRAP> </WRAP>
 </WRAP> </WRAP>
 +<WRAP clear></WRAP>
  
gamedev/lod.txt · Last modified: 2019/05/24 23:43 by dragonlord