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gamedev:navigation [2012/12/01 17:41] dragonlordgamedev:navigation [2012/12/01 17:45] dragonlord
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 ===== Parameter Summary ===== ===== Parameter Summary =====
 <WRAP column 45%> <WRAP column 45%>
-**Navigation Space**+<WRAP boxheader>Navigation Space</WRAP> 
 +<WRAP boxcontent>
 ^Name^Description^Value^ ^Name^Description^Value^
 |Layer|Layer this navigation space affects|Integer| |Layer|Layer this navigation space affects|Integer|
 |Type|Space type|Grid, Mesh or Volume| |Type|Space type|Grid, Mesh or Volume|
 +</WRAP>
  
 <WRAP boxheader>Vertex</WRAP> <WRAP boxheader>Vertex</WRAP>
Line 58: Line 60:
 </WRAP> </WRAP>
  
-**Edge**+<WRAP boxheader>Edge</WRAP> 
 +<WRAP boxcontent>
 ^Name^Description^Value^Space Type^ ^Name^Description^Value^Space Type^
 |Vertex 1|Index of the first vertex of this edge|Unsigned Short|Grid| |Vertex 1|Index of the first vertex of this edge|Unsigned Short|Grid|
Line 64: Line 67:
 |Type Number 1|Type to use to cross the edge from the first to the second vertex|Unsigned Short|Grid| |Type Number 1|Type to use to cross the edge from the first to the second vertex|Unsigned Short|Grid|
 |Type Number 2|Type to use to cross the edge from the second to the first vertex|Unsigned Short|Grid| |Type Number 2|Type to use to cross the edge from the second to the first vertex|Unsigned Short|Grid|
 +</WRAP>
  
-**Corner**+<WRAP boxheader>Corner</WRAP> 
 +<WRAP boxcontent>
 ^Name^Description^Value^Space Type^ ^Name^Description^Value^Space Type^
 |Vertex|Index of the vertex for this corner|Unsigned Short|Mesh, Volume| |Vertex|Index of the vertex for this corner|Unsigned Short|Mesh, Volume|
 |Type Number|Type to use crossing this edge|Unsigned Short|Mesh| |Type Number|Type to use crossing this edge|Unsigned Short|Mesh|
 </WRAP> </WRAP>
 +</WRAP>
 +
 <WRAP column 45%> <WRAP column 45%>
-**Face**+<WRAP boxheader>Face</WRAP> 
 +<WRAP boxcontent>
 ^Name^Description^Value^Space Type^ ^Name^Description^Value^Space Type^
 |Corner Count|Number of corners in this face|Unsigned Short|Mesh, Volume| |Corner Count|Number of corners in this face|Unsigned Short|Mesh, Volume|
 |Type Number|Type to use moving through this face|Unsigned Short|Mesh| |Type Number|Type to use moving through this face|Unsigned Short|Mesh|
 +</WRAP>
  
-**Wall**+<WRAP boxheader>Wall</WRAP> 
 +<WRAP boxcontent>
 ^Name^Description^Value^Space Type^ ^Name^Description^Value^Space Type^
 |Face|Index of the face for this wall|Unsigned Short|Volume| |Face|Index of the face for this wall|Unsigned Short|Volume|
 |Type Number|Type to use crossing this face|Unsigned Short|Volume| |Type Number|Type to use crossing this face|Unsigned Short|Volume|
 +</WRAP>
  
-**Room**+<WRAP boxheader>Room</WRAP> 
 +<WRAP boxcontent>
 ^Name^Description^Value^Space Type^ ^Name^Description^Value^Space Type^
 |Front Wall Count|Number of front facing walls in this room|Unsigned Short|Volume| |Front Wall Count|Number of front facing walls in this room|Unsigned Short|Volume|
 |Back Wall Count|Number of back facing walls in this room|Unsigned Short|Volume| |Back Wall Count|Number of back facing walls in this room|Unsigned Short|Volume|
 |Type Number|Type to use moving through this room|Unsigned Short|Volume| |Type Number|Type to use moving through this room|Unsigned Short|Volume|
 +</WRAP>
 </WRAP> </WRAP>
 <WRAP clear></WRAP> <WRAP clear></WRAP>
gamedev/navigation.txt · Last modified: 2019/05/24 23:43 by dragonlord