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gamedev:service_eossdk [2024/09/08 15:14] dragonlordgamedev:service_eossdk [2024/09/08 15:55] (current) dragonlord
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-{{tag>dragonscript utils}}+{{tag>service epic eos dragonscript}}
 <WRAP youarehere> <WRAP youarehere>
 [[:start|Start Page]] >> [[:gamedev|Game Development with the Drag[en]gine]] >> [[:gamedev:servicemodules#service_listing|Service Listing]] >> **EPIC EOS SDK** [[:start|Start Page]] >> [[:gamedev|Game Development with the Drag[en]gine]] >> [[:gamedev:servicemodules#service_listing|Service Listing]] >> **EPIC EOS SDK**
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 <code ds> <code ds>
    if getBaseGameServices().getEos() != null    if getBaseGameServices().getEos() != null
-      // EOSSDK is ready to be used+      // ServiceEos is ready to be used
    end    end
 </code> </code>
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 ===== Manual ===== ===== Manual =====
  
-The EOSSDK service can be manually created either by using the ''new'' constructor on the #@LinkApiDocDEDS2_HTML~classDragengine_1_1Services_1_1ServiceEos,ServiceEos~@# class using #@LinkApiDocDEDS2_HTML~classDragengine_1_1Services_1_1ServiceEos_1_1InitParameters,ServiceEos.InitParameters~@# setup with the initialization data or by calling ''initEos()'' on #@LinkApiDocDEDS2_HTML~classDragengine_1_1BaseGameApp,BaseGameApp~@#. Using ''initEos'' is preferred if manual creation is required.+The SteamEos service can be manually created either by using the ''new'' constructor on the #@LinkApiDocDEDS2_HTML~classDragengine_1_1Services_1_1ServiceEos,ServiceEos~@# class using #@LinkApiDocDEDS2_HTML~classDragengine_1_1Services_1_1ServiceEos_1_1InitParameters,ServiceEos.InitParameters~@# setup with the initialization data or by calling ''initEos()'' on #@LinkApiDocDEDS2_HTML~classDragengine_1_1BaseGameApp,BaseGameApp~@#. Using ''initEos'' is preferred if manual creation is required.
  
 ====== ServiceUser ====== ====== ServiceUser ======
gamedev/service_eossdk.1725808489.txt.gz · Last modified: 2024/09/08 15:14 by dragonlord