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gamedev:service_msgdk [2024/09/08 15:13] dragonlordgamedev:service_msgdk [2024/09/08 15:55] (current) dragonlord
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-{{tag>dragonscript utils}}+{{tag>service microsoft gdk xboxlive dragonscript}}
 <WRAP youarehere> <WRAP youarehere>
-[[:start|Start Page]] >> [[:gamedev|Game Development with the Drag[en]gine]] >> **Microsoft GDK**+[[:start|Start Page]] >> [[:gamedev|Game Development with the Drag[en]gine]] >> [[:gamedev:servicemodules#service_listing|Service Listing]] >> **Microsoft GDK**
 </WRAP> </WRAP>
  
Line 58: Line 58:
 <code ds> <code ds>
    if getBaseGameServices().getMsgdk() != null    if getBaseGameServices().getMsgdk() != null
-      // MSGDK is ready to be used+      // ServiceMsgdk is ready to be used
    end    end
 </code> </code>
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 ===== Manual ===== ===== Manual =====
  
-The MSGDK service can be manually created either by using the ''new'' constructor on the #@LinkApiDocDEDS2_HTML~classDragengine_1_1Services_1_1ServiceMsgdk,ServiceMsgdk~@# class using #@LinkApiDocDEDS2_HTML~classDragengine_1_1Services_1_1ServiceEos_1_1InitParameters,ServiceMsgdk.InitParameters~@# setup with the initialization data or by calling ''initMsgdk()'' on #@LinkApiDocDEDS2_HTML~classDragengine_1_1BaseGameApp,BaseGameApp~@#. Using ''initMsgdk'' is preferred if manual creation is required.+The ServiceMsgdk service can be manually created either by using the ''new'' constructor on the #@LinkApiDocDEDS2_HTML~classDragengine_1_1Services_1_1ServiceMsgdk,ServiceMsgdk~@# class using #@LinkApiDocDEDS2_HTML~classDragengine_1_1Services_1_1ServiceMsgdk_1_1InitParameters,ServiceMsgdk.InitParameters~@# setup with the initialization data or by calling ''initMsgdk()'' on #@LinkApiDocDEDS2_HTML~classDragengine_1_1BaseGameApp,BaseGameApp~@#. Using ''initMsgdk'' is preferred if manual creation is required.
  
 ====== ServiceUser ====== ====== ServiceUser ======
gamedev/service_msgdk.1725808416.txt.gz · Last modified: 2024/09/08 15:13 by dragonlord