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gamedev:service_msgdk [2024/09/08 15:16] – dragonlord | gamedev:service_msgdk [2024/09/08 15:55] (current) – dragonlord |
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{{tag>dragonscript utils}} | {{tag>service microsoft gdk xboxlive dragonscript}} |
<WRAP youarehere> | <WRAP youarehere> |
[[:start|Start Page]] >> [[:gamedev|Game Development with the Drag[en]gine]] >> [[:gamedev:servicemodules#service_listing|Service Listing]] >> **Microsoft GDK** | [[:start|Start Page]] >> [[:gamedev|Game Development with the Drag[en]gine]] >> [[:gamedev:servicemodules#service_listing|Service Listing]] >> **Microsoft GDK** |
===== Manual ===== | ===== Manual ===== |
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The ServiceMsgdk service can be manually created either by using the ''new'' constructor on the #@LinkApiDocDEDS2_HTML~classDragengine_1_1Services_1_1ServiceMsgdk,ServiceMsgdk~@# class using #@LinkApiDocDEDS2_HTML~classDragengine_1_1Services_1_1ServiceEos_1_1InitParameters,ServiceMsgdk.InitParameters~@# setup with the initialization data or by calling ''initMsgdk()'' on #@LinkApiDocDEDS2_HTML~classDragengine_1_1BaseGameApp,BaseGameApp~@#. Using ''initMsgdk'' is preferred if manual creation is required. | The ServiceMsgdk service can be manually created either by using the ''new'' constructor on the #@LinkApiDocDEDS2_HTML~classDragengine_1_1Services_1_1ServiceMsgdk,ServiceMsgdk~@# class using #@LinkApiDocDEDS2_HTML~classDragengine_1_1Services_1_1ServiceMsgdk_1_1InitParameters,ServiceMsgdk.InitParameters~@# setup with the initialization data or by calling ''initMsgdk()'' on #@LinkApiDocDEDS2_HTML~classDragengine_1_1BaseGameApp,BaseGameApp~@#. Using ''initMsgdk'' is preferred if manual creation is required. |
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====== ServiceUser ====== | ====== ServiceUser ====== |