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gamedev:textureproperties:absorption [2019/05/09 07:50] – dragonlord | gamedev:textureproperties:absorption [2019/05/09 08:23] – dragonlord | ||
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- | ====== Texture Property | + | ====== |
Defines the sub surface absorption factor as typically used for human skin to look more realistic. | Defines the sub surface absorption factor as typically used for human skin to look more realistic. | ||
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====== Examples ====== | ====== Examples ====== | ||
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<WRAP column 45%> | <WRAP column 45%> | ||
<WRAP center box 350px> | <WRAP center box 350px> |