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gamedev:textureproperties:absorption [2019/05/09 07:49] – dragonlord | gamedev:textureproperties:absorption [2019/05/24 23:43] (current) – ↷ Links adapted because of a move operation dragonlord | ||
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{{tag> | {{tag> | ||
- | {{htmlmetatags> | ||
<WRAP youarehere> | <WRAP youarehere> | ||
- | [[: | + | [[: |
</ | </ | ||
- | ====== Texture Property | + | ====== |
Defines the sub surface absorption factor as typically used for human skin to look more realistic. | Defines the sub surface absorption factor as typically used for human skin to look more realistic. | ||
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====== Examples ====== | ====== Examples ====== | ||
+ | |||
<WRAP column 45%> | <WRAP column 45%> | ||
<WRAP center box 350px> | <WRAP center box 350px> |