gamedev:textureproperties:absorption
                
                                                            
                    
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | 
| gamedev:textureproperties:absorption [2019/05/09 08:12]  –  dragonlord | gamedev:textureproperties:absorption [2019/05/24 23:43] (current)  – ↷ Links adapted because of a move operation dragonlord | 
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| {{tag>graphic skin texture absorption}} | {{tag>graphic skin texture absorption}} | 
| <WRAP youarehere> | <WRAP youarehere> | 
| [[:start|Start Page]] >> [[gamedev:main|Game Development with the Drag[en]gine]] >> [[gamedev:skinproperties|Skin Texture Properties]] >> [[gamedev:texturepropertylist|Texture Property Database]] >> **absorption** | [[:start|Start Page]] >> [[:gamedev|Game Development with the Drag[en]gine]] >> [[gamedev:skinproperties|Skin Texture Properties]] >> [[gamedev:texturepropertylist|Texture Property Database]] >> **absorption** | 
| </WRAP> | </WRAP> | 
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| ====== Texture Property "absorption" ====== | ====== Skin Texture Property: absorption ====== | 
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| Defines the sub surface absorption factor as typically used for human skin to look more realistic. | Defines the sub surface absorption factor as typically used for human skin to look more realistic. | 
                     
                                     
                gamedev/textureproperties/absorption.1557389575.txt.gz · Last modified: 2019/05/09 08:12 by dragonlord