gamedev:textureproperties:absorption_range
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| Both sides previous revisionPrevious revisionNext revision | Previous revision |
| gamedev:textureproperties:absorption_range [2019/05/09 08:18] – created dragonlord | gamedev:textureproperties:absorption_range [2019/05/24 23:43] (current) – ↷ Links adapted because of a move operation dragonlord |
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| {{tag>graphic skin texture absorption}} | {{tag>graphic skin texture absorption}} |
| <WRAP youarehere> | <WRAP youarehere> |
| [[:start|Start Page]] >> [[gamedev:main|Game Development with the Drag[en]gine]] >> [[gamedev:skinproperties|Skin Texture Properties]] >> [[gamedev:texturepropertylist|Texture Property Database]] >> **absorption.range** | [[:start|Start Page]] >> [[:gamedev|Game Development with the Drag[en]gine]] >> [[gamedev:skinproperties|Skin Texture Properties]] >> [[gamedev:texturepropertylist|Texture Property Database]] >> **absorption.range** |
| </WRAP> | </WRAP> |
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| ====== Texture Property "absorption.range" ====== | ====== Skin Texture Property: absorption.range ====== |
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| Defines the sub surface absorption range as typically used for human skin. | Defines the sub surface absorption range as typically used for human skin. |
gamedev/textureproperties/absorption_range.1557389896.txt.gz · Last modified: 2019/05/09 08:18 by dragonlord