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gamedev:textureproperties:emissivity_camera_adapted

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gamedev:textureproperties:emissivity_camera_adapted [2020/11/24 14:38] – [Skin Texture Property: emissivity.camera.adapted] dragonlordgamedev:textureproperties:emissivity_camera_adapted [2020/11/24 14:38] – [Skin Texture Property: emissivity.camera.adapted] dragonlord
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 |Affected Modules|Graphic| |Affected Modules|Graphic|
 |Linked Properties|[[gamedev:textureproperties:emissivity.intensity|emissivity.intensity]], [[gamedev:textureproperties:environmentroom_emissivity_intensity|environmentroom.emissivity.intensity]], [[gamedev:textureproperties:outline_emissivity_intensity|outline.emissivity.intensity]], [[gamedev:textureproperties:rim_emissivity_intensity|rim.emissivity.intensity]]| |Linked Properties|[[gamedev:textureproperties:emissivity.intensity|emissivity.intensity]], [[gamedev:textureproperties:environmentroom_emissivity_intensity|environmentroom.emissivity.intensity]], [[gamedev:textureproperties:outline_emissivity_intensity|outline.emissivity.intensity]], [[gamedev:textureproperties:rim_emissivity_intensity|rim.emissivity.intensity]]|
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-<WRAP center 100%> 
-<WRAP center box 450px> 
-{{youtube>INImvJkg8YI?medium}} 
-<WRAP centeralign>Example usage of **emissivity.camera.adapted** skin texture property.</WRAP> 
-</WRAP> 
-</WRAP> 
  
 ====== Description ====== ====== Description ======
gamedev/textureproperties/emissivity_camera_adapted.txt · Last modified: 2020/11/24 14:38 by dragonlord